BigW Consortium Gitlab

Commit bd0c6c9c by Gabor Kiss-Vamosi

regenerate buil in fonts

parent 213e6214
......@@ -200,6 +200,7 @@ void lv_disp_mem_fill(lv_color_t * dest, uint32_t length, lv_color_t color)
*/
bool lv_disp_is_mem_blend_supported(void)
{
if(active == NULL) return false;
if(active->driver.mem_blend) return true;
else return false;
}
......@@ -210,6 +211,7 @@ bool lv_disp_is_mem_blend_supported(void)
*/
bool lv_disp_is_mem_fill_supported(void)
{
if(active == NULL) return false;
if(active->driver.mem_fill) return true;
else return false;
}
......
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#include <stdint.h>
#include "../lv_font.h"
#if USE_LV_FONT_SYMBOL_20 != 0 /*Can be enabled in lv_conf.h*/
/***********************************************************************************
* fontawesome-webfont.ttf 20 px Font in U+f000 () .. U+f2ee () range with 2 bpp
* Sparse font with only these characters: 
* fontawesome-webfont.ttf 20 px Font in U+f000 () .. U+f2ee () range with 1 bpp
* Sparse font with only these characters:     
***********************************************************************************/
/*Store the image of the letters (glyph)*/
......@@ -1603,7 +1602,7 @@ static const uint8_t lv_font_symbol_20_glyph_bitmap[] =
/*Unicode: U+f04c () , Width: 16 */
0x00, 0x00, 0x00, 0x00, //................
0x00, 0x00, 0x00, 0x00, //................
0x00, 0x00, 0x00, 0x00, //................
0xff, 0xf8, 0x2f, 0xff, //@@@@@@%..%@@@@@@
0xff, 0xfc, 0x3f, 0xff, //@@@@@@@..@@@@@@@
......@@ -1622,7 +1621,7 @@ static const uint8_t lv_font_symbol_20_glyph_bitmap[] =
0xff, 0xfc, 0x3f, 0xff, //@@@@@@@..@@@@@@@
0xff, 0xf8, 0x2f, 0xff, //@@@@@@%..%@@@@@@
0x15, 0x50, 0x05, 0x54, //.+++++....+++++.
0x00, 0x00, 0x00, 0x00, //................
0x00, 0x00, 0x00, 0x00, //................
/*Unicode: U+f04d () , Width: 17 */
......@@ -2502,7 +2501,7 @@ static const uint8_t lv_font_symbol_20_glyph_bitmap[] =
/*Unicode: U+f015 () , Width: 18 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //..................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //..................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //..................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //..................
0x00, 0x00, 0x00, 0x00, 0x77, 0x00, 0x69, 0x80, 0x00, //........++..+%%...
......@@ -2519,7 +2518,7 @@ static const uint8_t lv_font_symbol_20_glyph_bitmap[] =
0x00, 0x0f, 0xff, 0xfb, 0x00, 0xbf, 0xff, 0xf0, 0x00, //...@@@@%..%@@@@...
0x00, 0x0f, 0xff, 0xfb, 0x00, 0xbf, 0xff, 0xf0, 0x00, //...@@@@%..%@@@@...
0x00, 0x0d, 0xff, 0xfb, 0x00, 0xbf, 0xff, 0xd0, 0x00, //...@@@@%..%@@@@...
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //..................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //..................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //..................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //..................
......@@ -2847,7 +2846,7 @@ static const uint8_t lv_font_symbol_20_glyph_bitmap[] =
/*Unicode: U+f053 () , Width: 12 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //............
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //............
0x00, 0x00, 0x00, 0x00, 0x9d, 0x10, //........%@..
0x00, 0x00, 0x00, 0x09, 0xff, 0xd1, //.......%@@@.
0x00, 0x00, 0x00, 0x9f, 0xff, 0xf8, //......%@@@@%
......@@ -2865,7 +2864,7 @@ static const uint8_t lv_font_symbol_20_glyph_bitmap[] =
0x00, 0x00, 0x00, 0xaf, 0xff, 0xf7, //......%@@@@+
0x00, 0x00, 0x00, 0x0a, 0xff, 0xe2, //.......%@@@.
0x00, 0x00, 0x00, 0x00, 0xae, 0x20, //........%@..
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //............
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //............
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //............
......@@ -3654,7 +3653,7 @@ static const uint8_t lv_font_symbol_20_glyph_bitmap[] =
/*Unicode: U+f015 () , Width: 18 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //..................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //..................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //..................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //..................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x74, 0x70, 0x00, 0x00, 0x60, 0x92, 0x8a, 0x00, 0x00, 0x00, //........++..+%%...
......@@ -3671,7 +3670,7 @@ static const uint8_t lv_font_symbol_20_glyph_bitmap[] =
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xbe, 0x00, 0x00, 0xbe, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, //...@@@@%..%@@@@...
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xbe, 0x00, 0x00, 0xbe, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, //...@@@@%..%@@@@...
0x00, 0x00, 0x00, 0xdc, 0xff, 0xff, 0xff, 0xbe, 0x00, 0x00, 0xbe, 0xff, 0xff, 0xff, 0xdc, 0x00, 0x00, 0x00, //...@@@@%..%@@@@...
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //..................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //..................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //..................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //..................
......@@ -4848,11 +4847,11 @@ lv_font_t lv_font_symbol_20 =
.unicode_last = 241, /*Last Unicode letter in this font*/
#endif
.h_px = 20, /*Font height in pixels*/
.get_bitmap = lv_font_get_bitmap_continuous, /*Function pointer to get glyph bitmap*/
.get_width = lv_font_get_width_continuous, /*Function pointer to get glyph width*/
.glyph_bitmap = lv_font_symbol_20_glyph_bitmap, /*Bitmap of glyphs*/
.glyph_dsc = lv_font_symbol_20_glyph_dsc, /*Description of glyphs*/
.unicode_list = NULL, /*Characters are stored in order*/
.unicode_list = NULL,
.get_bitmap = lv_font_get_bitmap_continuous, /*Function pointer to get glyph's bitmap*/
.get_width = lv_font_get_width_continuous, /*Function pointer to get glyph's width*/
#if USE_LV_FONT_SYMBOL_20 == 1
.bpp = 1, /*Bit per pixel*/
#elif USE_LV_FONT_SYMBOL_20 == 2
......
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