BigW Consortium Gitlab

Commit b2f72d3f by Gabor Kiss-Vamosi

LV_INDEV_TYPE_BUTTON added

parent a676590e
......@@ -60,40 +60,49 @@ void lv_indev_reset_lpr(lv_indev_t * indev);
void lv_indev_enable(lv_hal_indev_type_t type, bool enable);
/**
* Set a cursor for a pointer input device
* @param indev pointer to an input device (type: 'LV_INDEV_TYPE_POINTER')
* Set a cursor for a pointer input device (for LV_INPUT_TYPE_POINTER and LV_INPUT_TYPE_BUTTON)
* @param indev pointer to an input device
* @param cur_obj pointer to an object to be used as cursor
*/
void lv_indev_set_cursor(lv_indev_t *indev, lv_obj_t *cur_obj);
#if USE_LV_GROUP
/**
* Set a destination group for a keypad input device
* @param indev pointer to an input device (type: 'LV_INDEV_TYPE_KEYPAD')
* Set a destination group for a keypad input device (for LV_INDEV_TYPE_KEYPAD)
* @param indev pointer to an input device
* @param group point to a group
*/
void lv_indev_set_group(lv_indev_t *indev, lv_group_t *group);
#endif
/**
* Set the an array of points for LV_INDEV_TYPE_BUTTON.
* These points will be assigned to the buttons to press a specific point on the screen
* @param indev pointer to an input device
* @param group point to a group
*/
void lv_indev_set_button_points(lv_indev_t *indev, lv_point_t *points);
/**
* Get the last point of an input device
* Get the last point of an input device (for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)
* @param indev pointer to an input device
* @param point pointer to a point to store the result
*/
void lv_indev_get_point(lv_indev_t * indev, lv_point_t * point);
/**
* Check if there is dragging with an input device or not
* Check if there is dragging with an input device or not (for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)
* @param indev pointer to an input device
* @return true: drag is in progress
*/
bool lv_indev_is_dragging(lv_indev_t * indev);
/**
* Get the vector of dragging of an input device
* Get the vector of dragging of an input device (for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)
* @param indev pointer to an input device
* @param point pointer to a point to store the vector
*/
void lv_indev_get_vect(lv_indev_t * indev, lv_point_t * point);
/**
* Get elapsed time since last press
* @param indev pointer to an input device (NULL to get the overall smallest inactivity)
......
......@@ -33,22 +33,24 @@ typedef enum {
LV_INDEV_TYPE_NONE, /*Show uninitialized state*/
LV_INDEV_TYPE_POINTER, /*Touch pad, mouse, external button*/
LV_INDEV_TYPE_KEYPAD, /*Keypad or keyboard*/
LV_INDEV_TYPE_BUTTON, /*External (hardware button) which is assinged to a specific point of the screen*/
} lv_hal_indev_type_t;
/*States for input devices*/
typedef enum {
LV_INDEV_STATE_REL,
LV_INDEV_STATE_REL = 0,
LV_INDEV_STATE_PR
}lv_indev_state_t;
/*Data type when an input device is read */
typedef struct {
union {
lv_point_t point; /*For INDEV_TYPE_POINTER*/
uint32_t key; /*For INDEV_TYPE_KEYPAD*/
lv_point_t point; /*For LV_INDEV_TYPE_POINTER the currently pressed point*/
uint32_t key; /*For LV_INDEV_TYPE_KEYPAD the currently pressed key*/
uint32_t btn; /*For LV_INDEV_TYPE_BUTTON the currently pressed button*/
};
lv_indev_state_t state; /*LV_INDEV_EVENT_REL or LV_INDEV_EVENT_PR*/
void *user_data; /*'lv_indev_drv_t.priv' for this driver*/
lv_indev_state_t state; /*LV_INDEV_EVENT_REL or LV_INDEV_EVENT_PR*/
void *user_data; /*'lv_indev_drv_t.priv' for this driver*/
}lv_indev_data_t;
/*Initialized by the user and registered by 'lv_indev_add()'*/
......@@ -60,10 +62,11 @@ typedef struct {
struct _lv_obj_t;
typedef struct _lv_indev_state_t {
/*Run time data of input devices*/
typedef struct _lv_indev_proc_t {
lv_indev_state_t state;
union {
struct { /*Pointer data*/
struct { /*Pointer and button data*/
lv_point_t act_point;
lv_point_t last_point;
lv_point_t vect;
......@@ -94,13 +97,16 @@ typedef struct _lv_indev_state_t {
struct _lv_obj_t;
struct _lv_group_t;
/*The main input device descriptor with driver, runtime data ('proc') and some additional information*/
typedef struct _lv_indev_t {
lv_indev_drv_t driver;
lv_indev_proc_t proc;
uint32_t last_activity_time;
union {
struct _lv_obj_t *cursor;
struct _lv_obj_t *cursor; /*Cursor for LV_INPUT_TYPE_POINTER*/
struct _lv_group_t *group; /*Keypad destination group*/
lv_point_t * btn_points; /*Array points assigned to the button ()screen will be pressed here by the buttons*/
};
struct _lv_indev_t *next;
} lv_indev_t;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment