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Forest Godfrey
lvgl
Commits
b2f72d3f
Commit
b2f72d3f
authored
Feb 24, 2018
by
Gabor Kiss-Vamosi
Browse files
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Plain Diff
LV_INDEV_TYPE_BUTTON added
parent
a676590e
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Showing
3 changed files
with
223 additions
and
141 deletions
+223
-141
lv_indev.c
lv_core/lv_indev.c
+192
-125
lv_indev.h
lv_core/lv_indev.h
+17
-8
lv_hal_indev.h
lv_hal/lv_hal_indev.h
+14
-8
No files found.
lv_core/lv_indev.c
View file @
b2f72d3f
...
...
@@ -30,9 +30,11 @@
#if LV_INDEV_READ_PERIOD != 0
static
void
indev_proc_task
(
void
*
param
);
static
void
indev_proc_point
(
lv_indev_proc_t
*
indev
);
static
void
indev_proc_press
(
lv_indev_proc_t
*
info
);
static
void
indev_proc_release
(
lv_indev_proc_t
*
state
);
static
void
indev_pointer_proc
(
lv_indev_t
*
i
,
lv_indev_data_t
*
data
);
static
void
indev_keypad_proc
(
lv_indev_t
*
i
,
lv_indev_data_t
*
data
);
static
void
indev_button_proc
(
lv_indev_t
*
i
,
lv_indev_data_t
*
data
);
static
void
indev_proc_press
(
lv_indev_proc_t
*
proc
);
static
void
indev_proc_release
(
lv_indev_proc_t
*
proc
);
static
lv_obj_t
*
indev_search_obj
(
const
lv_indev_proc_t
*
indev
,
lv_obj_t
*
obj
);
static
void
indev_drag
(
lv_indev_proc_t
*
state
);
static
void
indev_drag_throw
(
lv_indev_proc_t
*
state
);
...
...
@@ -115,13 +117,13 @@ void lv_indev_enable(lv_hal_indev_type_t type, bool enable)
}
/**
* Set a cursor for a pointer input device
* @param indev pointer to an input device
(type: 'LV_INDEV_TYPE_POINTER')
* Set a cursor for a pointer input device
(for LV_INPUT_TYPE_POINTER and LV_INPUT_TYPE_BUTTON)
* @param indev pointer to an input device
* @param cur_obj pointer to an object to be used as cursor
*/
void
lv_indev_set_cursor
(
lv_indev_t
*
indev
,
lv_obj_t
*
cur_obj
)
{
if
(
indev
->
driver
.
type
!=
LV_INDEV_TYPE_POINTER
)
return
;
if
(
indev
->
driver
.
type
!=
LV_INDEV_TYPE_POINTER
&&
indev
->
driver
.
type
!=
LV_INDEV_TYPE_BUTTON
)
return
;
indev
->
cursor
=
cur_obj
;
lv_obj_set_parent
(
indev
->
cursor
,
lv_layer_sys
());
...
...
@@ -130,47 +132,69 @@ void lv_indev_set_cursor(lv_indev_t *indev, lv_obj_t *cur_obj)
#if USE_LV_GROUP
/**
* Set a destination group for a keypad input device
* @param indev pointer to an input device
(type: 'LV_INDEV_TYPE_KEYPAD')
* Set a destination group for a keypad input device
(for LV_INDEV_TYPE_KEYPAD)
* @param indev pointer to an input device
* @param group point to a group
*/
void
lv_indev_set_group
(
lv_indev_t
*
indev
,
lv_group_t
*
group
)
{
indev
->
group
=
group
;
i
f
(
indev
->
driver
.
type
==
LV_INDEV_TYPE_KEYPAD
)
i
ndev
->
group
=
group
;
}
#endif
/**
* Get the last point of an input device
* Set the an array of points for LV_INDEV_TYPE_BUTTON.
* These points will be assigned to the buttons to press a specific point on the screen
* @param indev pointer to an input device
* @param group point to a group
*/
void
lv_indev_set_button_points
(
lv_indev_t
*
indev
,
lv_point_t
*
points
)
{
if
(
indev
->
driver
.
type
==
LV_INDEV_TYPE_BUTTON
)
indev
->
btn_points
=
points
;
}
/**
* Get the last point of an input device (for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)
* @param indev pointer to an input device
* @param point pointer to a point to store the result
*/
void
lv_indev_get_point
(
lv_indev_t
*
indev
,
lv_point_t
*
point
)
{
point
->
x
=
indev
->
proc
.
act_point
.
x
;
point
->
y
=
indev
->
proc
.
act_point
.
y
;
if
(
indev
->
driver
.
type
!=
LV_INDEV_TYPE_POINTER
&&
indev
->
driver
.
type
!=
LV_INDEV_TYPE_BUTTON
)
{
point
->
x
=
0
;
point
->
y
=
0
;
}
else
{
point
->
x
=
indev
->
proc
.
act_point
.
x
;
point
->
y
=
indev
->
proc
.
act_point
.
y
;
}
}
/**
* Check if there is dragging with an input device or not
* Check if there is dragging with an input device or not
(for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)
* @param indev pointer to an input device
* @return true: drag is in progress
*/
bool
lv_indev_is_dragging
(
lv_indev_t
*
indev
)
{
if
(
indev
==
NULL
)
return
false
;
if
(
indev
->
driver
.
type
!=
LV_INDEV_TYPE_POINTER
&&
indev
->
driver
.
type
!=
LV_INDEV_TYPE_BUTTON
)
return
false
;
return
indev
->
proc
.
drag_in_prog
==
0
?
false
:
true
;
}
/**
* Get the vector of dragging of an input device
* Get the vector of dragging of an input device
(for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)
* @param indev pointer to an input device
* @param point pointer to a point to store the vector
*/
void
lv_indev_get_vect
(
lv_indev_t
*
indev
,
lv_point_t
*
point
)
{
point
->
x
=
indev
->
proc
.
vect
.
x
;
point
->
y
=
indev
->
proc
.
vect
.
y
;
if
(
indev
->
driver
.
type
!=
LV_INDEV_TYPE_POINTER
&&
indev
->
driver
.
type
!=
LV_INDEV_TYPE_BUTTON
)
{
point
->
x
=
0
;
point
->
y
=
0
;
}
else
{
point
->
x
=
indev
->
proc
.
vect
.
x
;
point
->
y
=
indev
->
proc
.
vect
.
y
;
}
}
/**
...
...
@@ -248,41 +272,16 @@ static void indev_proc_task(void * param)
i
->
last_activity_time
=
lv_tick_get
();
}
/*Move the cursor if set and moved*/
if
(
i
->
driver
.
type
==
LV_INDEV_TYPE_POINTER
&&
i
->
cursor
!=
NULL
&&
(
i
->
proc
.
last_point
.
x
!=
data
.
point
.
x
||
i
->
proc
.
last_point
.
y
!=
data
.
point
.
y
))
{
lv_obj_set_pos
(
i
->
cursor
,
data
.
point
.
x
,
data
.
point
.
y
);
if
(
i
->
driver
.
type
==
LV_INDEV_TYPE_POINTER
)
{
indev_pointer_proc
(
i
,
&
data
);
}
if
(
i
->
driver
.
type
==
LV_INDEV_TYPE_POINTER
)
{
i
->
proc
.
act_point
.
x
=
data
.
point
.
x
;
i
->
proc
.
act_point
.
y
=
data
.
point
.
y
;;
/*Process the current point*/
indev_proc_point
(
&
i
->
proc
);
else
if
(
i
->
driver
.
type
==
LV_INDEV_TYPE_KEYPAD
)
{
indev_keypad_proc
(
i
,
&
data
);
}
else
if
(
i
->
driver
.
type
==
LV_INDEV_TYPE_KEYPAD
)
{
#if USE_LV_GROUP
if
(
i
->
group
!=
NULL
&&
data
.
key
!=
0
&&
data
.
state
==
LV_INDEV_STATE_PR
&&
i
->
proc
.
last_state
==
LV_INDEV_STATE_REL
)
{
if
(
data
.
key
==
LV_GROUP_KEY_NEXT
)
{
lv_group_focus_next
(
i
->
group
);
}
else
if
(
data
.
key
==
LV_GROUP_KEY_PREV
)
{
lv_group_focus_prev
(
i
->
group
);
}
else
{
lv_group_send_data
(
i
->
group
,
data
.
key
);
}
}
i
->
proc
.
last_state
=
data
.
state
;
#endif
else
if
(
i
->
driver
.
type
==
LV_INDEV_TYPE_BUTTON
)
{
indev_button_proc
(
i
,
&
data
);
}
}
/*Handle reset query if it happened in during processing*/
...
...
@@ -305,52 +304,120 @@ static void indev_proc_task(void * param)
indev_act
=
NULL
;
/*End of indev processing, so no act indev*/
}
/**
* Process new points from a input device. indev->state.pressed has to be set
* @param indev pointer to an input device state
* @param x x coordinate of the next point
* @param y y coordinate of the next point
* Process a new point from LV_INDEV_TYPE_POINTER input device
* @param i pointer to an input device
* @param data pointer to the data read from the input device
*/
static
void
indev_pointer_proc
(
lv_indev_t
*
i
,
lv_indev_data_t
*
data
)
{
/*Move the cursor if set and moved*/
if
(
i
->
cursor
!=
NULL
&&
(
i
->
proc
.
last_point
.
x
!=
data
->
point
.
x
||
i
->
proc
.
last_point
.
y
!=
data
->
point
.
y
))
{
lv_obj_set_pos
(
i
->
cursor
,
data
->
point
.
x
,
data
->
point
.
y
);
}
i
->
proc
.
act_point
.
x
=
data
->
point
.
x
;
i
->
proc
.
act_point
.
y
=
data
->
point
.
y
;
if
(
i
->
proc
.
state
==
LV_INDEV_STATE_PR
){
#if LV_INDEV_POINT_MARKER != 0
lv_area_t
area
;
area
.
x1
=
i
->
proc
.
act_point
.
x
-
(
LV_INDEV_POINT_MARKER
>>
1
);
area
.
y1
=
i
->
proc
.
act_point
.
y
-
(
LV_INDEV_POINT_MARKER
>>
1
);
area
.
x2
=
i
->
proc
.
act_point
.
x
+
((
LV_INDEV_POINT_MARKER
>>
1
)
|
0x1
);
area
.
y2
=
i
->
proc
.
act_point
.
y
+
((
LV_INDEV_POINT_MARKER
>>
1
)
|
0x1
);
lv_rfill
(
&
area
,
NULL
,
LV_COLOR_MAKE
(
0xFF
,
0
,
0
),
LV_OPA_COVER
);
#endif
indev_proc_press
(
&
i
->
proc
);
}
else
{
indev_proc_release
(
&
i
->
proc
);
}
i
->
proc
.
last_point
.
x
=
i
->
proc
.
act_point
.
x
;
i
->
proc
.
last_point
.
y
=
i
->
proc
.
act_point
.
y
;
}
/**
* Process a new point from LV_INDEV_TYPE_KEYPAD input device
* @param i pointer to an input device
* @param data pointer to the data read from the input device
*/
static
void
indev_keypad_proc
(
lv_indev_t
*
i
,
lv_indev_data_t
*
data
)
{
#if USE_LV_GROUP
if
(
i
->
group
!=
NULL
&&
data
->
key
!=
0
&&
data
->
state
==
LV_INDEV_STATE_PR
&&
i
->
proc
.
last_state
==
LV_INDEV_STATE_REL
)
{
if
(
data
->
key
==
LV_GROUP_KEY_NEXT
)
{
lv_group_focus_next
(
i
->
group
);
}
else
if
(
data
->
key
==
LV_GROUP_KEY_PREV
)
{
lv_group_focus_prev
(
i
->
group
);
}
else
{
lv_group_send_data
(
i
->
group
,
data
->
key
);
}
}
i
->
proc
.
last_state
=
data
->
state
;
#endif
}
/**
* Process a new point from LV_INDEV_TYPE_BUTTON input device
* @param i pointer to an input device
* @param data pointer to the data read from the input device
*/
static
void
indev_
proc_point
(
lv_indev_proc_t
*
indev
)
static
void
indev_
button_proc
(
lv_indev_t
*
i
,
lv_indev_data_t
*
data
)
{
if
(
indev
->
state
==
LV_INDEV_STATE_PR
){
i
->
proc
.
act_point
.
x
=
i
->
btn_points
[
data
->
btn
].
x
;
i
->
proc
.
act_point
.
y
=
i
->
btn_points
[
data
->
btn
].
y
;
/*Still the same point is pressed*/
if
(
i
->
proc
.
last_point
.
x
==
i
->
proc
.
act_point
.
x
&&
i
->
proc
.
last_point
.
y
==
i
->
proc
.
act_point
.
y
&&
data
->
state
==
LV_INDEV_STATE_PR
)
{
#if LV_INDEV_POINT_MARKER != 0
lv_area_t
area
;
area
.
x1
=
i
ndev
->
act_point
.
x
-
(
LV_INDEV_POINT_MARKER
>>
1
);
area
.
y1
=
i
ndev
->
act_point
.
y
-
(
LV_INDEV_POINT_MARKER
>>
1
);
area
.
x2
=
i
ndev
->
act_point
.
x
+
((
LV_INDEV_POINT_MARKER
>>
1
)
|
0x1
);
area
.
y2
=
i
ndev
->
act_point
.
y
+
((
LV_INDEV_POINT_MARKER
>>
1
)
|
0x1
);
area
.
x1
=
i
->
proc
.
act_point
.
x
-
(
LV_INDEV_POINT_MARKER
>>
1
);
area
.
y1
=
i
->
proc
.
act_point
.
y
-
(
LV_INDEV_POINT_MARKER
>>
1
);
area
.
x2
=
i
->
proc
.
act_point
.
x
+
((
LV_INDEV_POINT_MARKER
>>
1
)
|
0x1
);
area
.
y2
=
i
->
proc
.
act_point
.
y
+
((
LV_INDEV_POINT_MARKER
>>
1
)
|
0x1
);
lv_rfill
(
&
area
,
NULL
,
LV_COLOR_MAKE
(
0xFF
,
0
,
0
),
LV_OPA_COVER
);
#endif
indev_proc_press
(
indev
);
indev_proc_press
(
&
i
->
proc
);
}
else
{
indev_proc_release
(
indev
);
/*If a new point comes always make a release*/
indev_proc_release
(
&
i
->
proc
);
}
i
ndev
->
last_point
.
x
=
indev
->
act_point
.
x
;
i
ndev
->
last_point
.
y
=
indev
->
act_point
.
y
;
}
i
->
proc
.
last_point
.
x
=
i
->
proc
.
act_point
.
x
;
i
->
proc
.
last_point
.
y
=
i
->
proc
.
act_point
.
y
;
}
/**
* Process the pressed state
* @param indev pointer to an input device
state
* Process the pressed state
of LV_INDEV_TYPE_POINER input devices
* @param indev pointer to an input device
'proc'
*/
static
void
indev_proc_press
(
lv_indev_proc_t
*
info
)
static
void
indev_proc_press
(
lv_indev_proc_t
*
proc
)
{
lv_obj_t
*
pr_obj
=
info
->
act_obj
;
lv_obj_t
*
pr_obj
=
proc
->
act_obj
;
if
(
info
->
wait_unil_release
!=
0
)
return
;
if
(
proc
->
wait_unil_release
!=
0
)
return
;
/*If there is no last object then search*/
if
(
info
->
act_obj
==
NULL
)
{
pr_obj
=
indev_search_obj
(
info
,
lv_layer_top
());
if
(
pr_obj
==
NULL
)
pr_obj
=
indev_search_obj
(
info
,
lv_scr_act
());
if
(
proc
->
act_obj
==
NULL
)
{
pr_obj
=
indev_search_obj
(
proc
,
lv_layer_top
());
if
(
pr_obj
==
NULL
)
pr_obj
=
indev_search_obj
(
proc
,
lv_scr_act
());
}
/*If there is last object but it is not dragged and not protected also search*/
else
if
(
info
->
drag_in_prog
==
0
&&
lv_obj_is_protected
(
info
->
act_obj
,
LV_PROTECT_PRESS_LOST
)
==
false
)
{
/*Now act_obj != NULL*/
pr_obj
=
indev_search_obj
(
info
,
lv_layer_top
());
if
(
pr_obj
==
NULL
)
pr_obj
=
indev_search_obj
(
info
,
lv_scr_act
());
else
if
(
proc
->
drag_in_prog
==
0
&&
lv_obj_is_protected
(
proc
->
act_obj
,
LV_PROTECT_PRESS_LOST
)
==
false
)
{
/*Now act_obj != NULL*/
pr_obj
=
indev_search_obj
(
proc
,
lv_layer_top
());
if
(
pr_obj
==
NULL
)
pr_obj
=
indev_search_obj
(
proc
,
lv_scr_act
());
}
/*If a dragable or a protected object was the last then keep it*/
else
{
...
...
@@ -358,26 +425,26 @@ static void indev_proc_press(lv_indev_proc_t * info)
}
/*If a new object was found reset some variables and send a pressed signal*/
if
(
pr_obj
!=
info
->
act_obj
)
{
if
(
pr_obj
!=
proc
->
act_obj
)
{
info
->
last_point
.
x
=
info
->
act_point
.
x
;
info
->
last_point
.
y
=
info
->
act_point
.
y
;
proc
->
last_point
.
x
=
proc
->
act_point
.
x
;
proc
->
last_point
.
y
=
proc
->
act_point
.
y
;
/*If a new object found the previous was lost, so send a signal*/
if
(
info
->
act_obj
!=
NULL
)
{
info
->
act_obj
->
signal_func
(
info
->
act_obj
,
LV_SIGNAL_PRESS_LOST
,
indev_act
);
if
(
info
->
reset_query
!=
0
)
return
;
if
(
proc
->
act_obj
!=
NULL
)
{
proc
->
act_obj
->
signal_func
(
proc
->
act_obj
,
LV_SIGNAL_PRESS_LOST
,
indev_act
);
if
(
proc
->
reset_query
!=
0
)
return
;
}
if
(
pr_obj
!=
NULL
)
{
/* Save the time when the obj pressed.
* It is necessary to count the long press time.*/
info
->
pr_timestamp
=
lv_tick_get
();
info
->
long_pr_sent
=
0
;
info
->
drag_range_out
=
0
;
info
->
drag_in_prog
=
0
;
info
->
drag_sum
.
x
=
0
;
info
->
drag_sum
.
y
=
0
;
proc
->
pr_timestamp
=
lv_tick_get
();
proc
->
long_pr_sent
=
0
;
proc
->
drag_range_out
=
0
;
proc
->
drag_in_prog
=
0
;
proc
->
drag_sum
.
x
=
0
;
proc
->
drag_sum
.
y
=
0
;
/*Search for 'top' attribute*/
lv_obj_t
*
i
=
pr_obj
;
...
...
@@ -397,46 +464,46 @@ static void indev_proc_press(lv_indev_proc_t * info)
/*Send a signal about the press*/
pr_obj
->
signal_func
(
pr_obj
,
LV_SIGNAL_PRESSED
,
indev_act
);
if
(
info
->
reset_query
!=
0
)
return
;
if
(
proc
->
reset_query
!=
0
)
return
;
}
}
info
->
act_obj
=
pr_obj
;
/*Save the pressed object*/
info
->
last_obj
=
info
->
act_obj
;
/*Refresh the last_obj*/
proc
->
act_obj
=
pr_obj
;
/*Save the pressed object*/
proc
->
last_obj
=
proc
->
act_obj
;
/*Refresh the last_obj*/
/*Calculate the vector*/
info
->
vect
.
x
=
info
->
act_point
.
x
-
info
->
last_point
.
x
;
info
->
vect
.
y
=
info
->
act_point
.
y
-
info
->
last_point
.
y
;
proc
->
vect
.
x
=
proc
->
act_point
.
x
-
proc
->
last_point
.
x
;
proc
->
vect
.
y
=
proc
->
act_point
.
y
-
proc
->
last_point
.
y
;
/*If there is active object and it can be dragged run the drag*/
if
(
info
->
act_obj
!=
NULL
)
{
info
->
act_obj
->
signal_func
(
info
->
act_obj
,
LV_SIGNAL_PRESSING
,
indev_act
);
if
(
info
->
reset_query
!=
0
)
return
;
if
(
proc
->
act_obj
!=
NULL
)
{
proc
->
act_obj
->
signal_func
(
proc
->
act_obj
,
LV_SIGNAL_PRESSING
,
indev_act
);
if
(
proc
->
reset_query
!=
0
)
return
;
indev_drag
(
info
);
if
(
info
->
reset_query
!=
0
)
return
;
indev_drag
(
proc
);
if
(
proc
->
reset_query
!=
0
)
return
;
/*If there is no drag then check for long press time*/
if
(
info
->
drag_in_prog
==
0
&&
info
->
long_pr_sent
==
0
)
{
if
(
proc
->
drag_in_prog
==
0
&&
proc
->
long_pr_sent
==
0
)
{
/*Send a signal about the long press if enough time elapsed*/
if
(
lv_tick_elaps
(
info
->
pr_timestamp
)
>
LV_INDEV_LONG_PRESS_TIME
)
{
if
(
lv_tick_elaps
(
proc
->
pr_timestamp
)
>
LV_INDEV_LONG_PRESS_TIME
)
{
pr_obj
->
signal_func
(
pr_obj
,
LV_SIGNAL_LONG_PRESS
,
indev_act
);
if
(
info
->
reset_query
!=
0
)
return
;
if
(
proc
->
reset_query
!=
0
)
return
;
/*Mark the signal sending to do not send it again*/
info
->
long_pr_sent
=
1
;
proc
->
long_pr_sent
=
1
;
/*Save the long press time stamp for the long press repeat handler*/
info
->
longpr_rep_timestamp
=
lv_tick_get
();
proc
->
longpr_rep_timestamp
=
lv_tick_get
();
}
}
/*Send long press repeated signal*/
if
(
info
->
drag_in_prog
==
0
&&
info
->
long_pr_sent
==
1
)
{
if
(
proc
->
drag_in_prog
==
0
&&
proc
->
long_pr_sent
==
1
)
{
/*Send a signal about the long press repeate if enough time elapsed*/
if
(
lv_tick_elaps
(
info
->
longpr_rep_timestamp
)
>
LV_INDEV_LONG_PRESS_REP_TIME
)
{
if
(
lv_tick_elaps
(
proc
->
longpr_rep_timestamp
)
>
LV_INDEV_LONG_PRESS_REP_TIME
)
{
pr_obj
->
signal_func
(
pr_obj
,
LV_SIGNAL_LONG_PRESS_REP
,
indev_act
);
if
(
info
->
reset_query
!=
0
)
return
;
info
->
longpr_rep_timestamp
=
lv_tick_get
();
if
(
proc
->
reset_query
!=
0
)
return
;
proc
->
longpr_rep_timestamp
=
lv_tick_get
();
}
}
...
...
@@ -444,33 +511,33 @@ static void indev_proc_press(lv_indev_proc_t * info)
}
/**
* Process the released state
* @param
indev_proc_p pointer to an input device state
* Process the released state
of LV_INDEV_TYPE_POINER input devices
* @param
proc pointer to an input device 'proc'
*/
static
void
indev_proc_release
(
lv_indev_proc_t
*
state
)
static
void
indev_proc_release
(
lv_indev_proc_t
*
proc
)
{
if
(
state
->
wait_unil_release
!=
0
)
{
state
->
act_obj
=
NULL
;
state
->
last_obj
=
NULL
;
state
->
pr_timestamp
=
0
;
state
->
longpr_rep_timestamp
=
0
;
state
->
wait_unil_release
=
0
;
if
(
proc
->
wait_unil_release
!=
0
)
{
proc
->
act_obj
=
NULL
;
proc
->
last_obj
=
NULL
;
proc
->
pr_timestamp
=
0
;
proc
->
longpr_rep_timestamp
=
0
;
proc
->
wait_unil_release
=
0
;
}
/*Forgot the act obj and send a released signal */
if
(
state
->
act_obj
!=
NULL
)
{
state
->
act_obj
->
signal_func
(
state
->
act_obj
,
LV_SIGNAL_RELEASED
,
indev_act
);
if
(
state
->
reset_query
!=
0
)
return
;
state
->
act_obj
=
NULL
;
state
->
pr_timestamp
=
0
;
state
->
longpr_rep_timestamp
=
0
;
if
(
proc
->
act_obj
!=
NULL
)
{
proc
->
act_obj
->
signal_func
(
proc
->
act_obj
,
LV_SIGNAL_RELEASED
,
indev_act
);
if
(
proc
->
reset_query
!=
0
)
return
;
proc
->
act_obj
=
NULL
;
proc
->
pr_timestamp
=
0
;
proc
->
longpr_rep_timestamp
=
0
;
}
/*The reset can be set in the signal function.
* In case of reset query ignore the remaining parts.*/
if
(
state
->
last_obj
!=
NULL
&&
state
->
reset_query
==
0
)
{
indev_drag_throw
(
state
);
if
(
state
->
reset_query
!=
0
)
return
;
if
(
proc
->
last_obj
!=
NULL
&&
proc
->
reset_query
==
0
)
{
indev_drag_throw
(
proc
);
if
(
proc
->
reset_query
!=
0
)
return
;
}
}
...
...
lv_core/lv_indev.h
View file @
b2f72d3f
...
...
@@ -60,40 +60,49 @@ void lv_indev_reset_lpr(lv_indev_t * indev);
void
lv_indev_enable
(
lv_hal_indev_type_t
type
,
bool
enable
);
/**
* Set a cursor for a pointer input device
* @param indev pointer to an input device
(type: 'LV_INDEV_TYPE_POINTER')
* Set a cursor for a pointer input device
(for LV_INPUT_TYPE_POINTER and LV_INPUT_TYPE_BUTTON)
* @param indev pointer to an input device
* @param cur_obj pointer to an object to be used as cursor
*/
void
lv_indev_set_cursor
(
lv_indev_t
*
indev
,
lv_obj_t
*
cur_obj
);
#if USE_LV_GROUP
/**
* Set a destination group for a keypad input device
* @param indev pointer to an input device
(type: 'LV_INDEV_TYPE_KEYPAD')
* Set a destination group for a keypad input device
(for LV_INDEV_TYPE_KEYPAD)
* @param indev pointer to an input device
* @param group point to a group
*/
void
lv_indev_set_group
(
lv_indev_t
*
indev
,
lv_group_t
*
group
);
#endif
/**
* Set the an array of points for LV_INDEV_TYPE_BUTTON.
* These points will be assigned to the buttons to press a specific point on the screen
* @param indev pointer to an input device
* @param group point to a group
*/
void
lv_indev_set_button_points
(
lv_indev_t
*
indev
,
lv_point_t
*
points
);
/**
* Get the last point of an input device
* Get the last point of an input device
(for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)
* @param indev pointer to an input device
* @param point pointer to a point to store the result
*/
void
lv_indev_get_point
(
lv_indev_t
*
indev
,
lv_point_t
*
point
);
/**
* Check if there is dragging with an input device or not
* Check if there is dragging with an input device or not
(for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)
* @param indev pointer to an input device
* @return true: drag is in progress
*/
bool
lv_indev_is_dragging
(
lv_indev_t
*
indev
);
/**
* Get the vector of dragging of an input device
* Get the vector of dragging of an input device
(for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)
* @param indev pointer to an input device
* @param point pointer to a point to store the vector
*/
void
lv_indev_get_vect
(
lv_indev_t
*
indev
,
lv_point_t
*
point
);
/**
* Get elapsed time since last press
* @param indev pointer to an input device (NULL to get the overall smallest inactivity)
...
...
lv_hal/lv_hal_indev.h
View file @
b2f72d3f
...
...
@@ -33,22 +33,24 @@ typedef enum {
LV_INDEV_TYPE_NONE
,
/*Show uninitialized state*/
LV_INDEV_TYPE_POINTER
,
/*Touch pad, mouse, external button*/
LV_INDEV_TYPE_KEYPAD
,
/*Keypad or keyboard*/
LV_INDEV_TYPE_BUTTON
,
/*External (hardware button) which is assinged to a specific point of the screen*/
}
lv_hal_indev_type_t
;
/*States for input devices*/
typedef
enum
{
LV_INDEV_STATE_REL
,
LV_INDEV_STATE_REL
=
0
,
LV_INDEV_STATE_PR
}
lv_indev_state_t
;
/*Data type when an input device is read */
typedef
struct
{
union
{
lv_point_t
point
;
/*For INDEV_TYPE_POINTER*/
uint32_t
key
;
/*For INDEV_TYPE_KEYPAD*/
lv_point_t
point
;
/*For LV_INDEV_TYPE_POINTER the currently pressed point*/
uint32_t
key
;
/*For LV_INDEV_TYPE_KEYPAD the currently pressed key*/
uint32_t
btn
;
/*For LV_INDEV_TYPE_BUTTON the currently pressed button*/
};
lv_indev_state_t
state
;
/*LV_INDEV_EVENT_REL or LV_INDEV_EVENT_PR*/
void
*
user_data
;
/*'lv_indev_drv_t.priv' for this driver*/
lv_indev_state_t
state
;
/*LV_INDEV_EVENT_REL or LV_INDEV_EVENT_PR*/
void
*
user_data
;
/*'lv_indev_drv_t.priv' for this driver*/
}
lv_indev_data_t
;
/*Initialized by the user and registered by 'lv_indev_add()'*/
...
...
@@ -60,10 +62,11 @@ typedef struct {
struct
_lv_obj_t
;
typedef
struct
_lv_indev_state_t
{
/*Run time data of input devices*/
typedef
struct
_lv_indev_proc_t
{
lv_indev_state_t
state
;
union
{
struct
{
/*Pointer data*/
struct
{
/*Pointer
and button
data*/
lv_point_t
act_point
;
lv_point_t
last_point
;
lv_point_t
vect
;
...
...
@@ -94,13 +97,16 @@ typedef struct _lv_indev_state_t {
struct
_lv_obj_t
;
struct
_lv_group_t
;
/*The main input device descriptor with driver, runtime data ('proc') and some additional information*/
typedef
struct
_lv_indev_t
{
lv_indev_drv_t
driver
;
lv_indev_proc_t
proc
;
uint32_t
last_activity_time
;
union
{
struct
_lv_obj_t
*
cursor
;
struct
_lv_obj_t
*
cursor
;
/*Cursor for LV_INPUT_TYPE_POINTER*/
struct
_lv_group_t
*
group
;
/*Keypad destination group*/
lv_point_t
*
btn_points
;
/*Array points assigned to the button ()screen will be pressed here by the buttons*/
};
struct
_lv_indev_t
*
next
;
}
lv_indev_t
;
...
...
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