In the folders you will find simple hardware independent examples to know the key features of Littlev Graphics Library.
The examples are organized in consistent way and can be used as a **Tutorial**.
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The examples can be enabled/disabled in *lv_conf.h* with **USE_LV_EXAMPLES**.
# 1_x Getting started
## 1_x Getting started
With examples in this section you can learn the basics from a simple *Hello world* label to a complex full featured GUI with animations and other effects. You will learn about
- creating, deleting graphical objects
- modify their attributes
- change their style
- and even creating a new object type
# 2_x GUI control without Touchpad
## 2_x GUI control without Touchpad
You can control your GUI not only with Touchpad. The most simple way to put real buttons next to the graphical ones and simulate *touch pad-like press* on the display. An other way is to organize the objects in groups and *focus* on one of objects. Then you can control the object-in-focus with simple character instructions. Or using a cursor and mouse is also possible. So an external control device can be
- push buttons
- encoders
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In this section you will find examples for them!
# 3_x Applications
## 3_x Applications
The applications are high level components to do complex thing with a nice user interface. An application can be for example
- WiFi network manager
- File system browser
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Here you will find examples how to run application, and communicate with them.
# Final words
## Final words
If you also have codes which could be useful for others, please share it via *Pull requests* on *GitHub*!