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Forest Godfrey
lvgl
Commits
bf1903d1
Commit
bf1903d1
authored
Oct 20, 2017
by
Gabor Kiss-Vamosi
Browse files
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API updates
parent
2ea1af59
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20 changed files
with
138 additions
and
127 deletions
+138
-127
lv_hal_indev.c
lv_hal/lv_hal_indev.c
+2
-2
lv_hal_indev.h
lv_hal/lv_hal_indev.h
+4
-4
lv_indev.c
lv_obj/lv_indev.c
+3
-4
lv_obj.c
lv_obj/lv_obj.c
+24
-32
lv_obj.h
lv_obj/lv_obj.h
+7
-5
lv_refr.c
lv_obj/lv_refr.c
+5
-5
lv_bar.c
lv_objx/lv_bar.c
+9
-9
lv_bar.h
lv_objx/lv_bar.h
+7
-7
lv_btn.c
lv_objx/lv_btn.c
+18
-3
lv_btn.h
lv_objx/lv_btn.h
+15
-11
lv_btnm.c
lv_objx/lv_btnm.c
+0
-0
lv_btnm.h
lv_objx/lv_btnm.h
+33
-34
lv_cb.h
lv_objx/lv_cb.h
+1
-1
lv_img.c
lv_objx/lv_img.c
+3
-3
lv_line.c
lv_objx/lv_line.c
+1
-1
lv_list.h
lv_objx/lv_list.h
+1
-1
lv_mbox.h
lv_objx/lv_mbox.h
+1
-1
lv_slider.c
lv_objx/lv_slider.c
+1
-1
lv_tabview.c
lv_objx/lv_tabview.c
+2
-2
lv_win.h
lv_objx/lv_win.h
+1
-1
No files found.
lv_hal/lv_hal_indev.c
View file @
bf1903d1
...
...
@@ -42,7 +42,7 @@ static lv_indev_t *indev_list = NULL;
* @param driver Input Device driver structure
* @return pointer to the new input device
*/
lv_indev_t
*
lv_indev_
drv_
register
(
lv_hal_indev_drv_t
*
driver
)
lv_indev_t
*
lv_indev_register
(
lv_hal_indev_drv_t
*
driver
)
{
lv_indev_t
*
node
;
...
...
@@ -88,7 +88,7 @@ lv_indev_t * lv_indev_next(lv_indev_t * indev)
* @param data input device will write its data here
* @return false: no more data; true: there more data to read (buffered)
*/
bool
lv_indev_
get
(
lv_indev_t
*
indev
,
lv_hal_indev_data_t
*
data
)
bool
lv_indev_
read
(
lv_indev_t
*
indev
,
lv_hal_indev_data_t
*
data
)
{
bool
cont
=
false
;
...
...
lv_hal/lv_hal_indev.h
View file @
bf1903d1
...
...
@@ -17,8 +17,8 @@ extern "C" {
*********************/
#include <stdbool.h>
#include <stdint.h>
#include "lv_hal.h"
#include "misc/gfx/area.h"
#include <lvgl/lv_hal/lv_hal.h>
/*********************
* DEFINES
...
...
@@ -99,15 +99,15 @@ typedef struct _lv_indev_t {
* @param driver Input Device driver structure
* @return 0 on success, -ve on error
*/
lv_indev_t
*
lv_indev_
drv_
register
(
lv_hal_indev_drv_t
*
driver
);
lv_indev_t
*
lv_indev_register
(
lv_hal_indev_drv_t
*
driver
);
/**
* Ask data fro
m
an input device.
* Ask data fro
m
an input device.
* @param data input device data
* @return false: no more data; true: there more data to read (buffered)
*/
bool
lv_indev_
get
(
lv_indev_t
*
indev
,
lv_hal_indev_data_t
*
data
);
bool
lv_indev_
read
(
lv_indev_t
*
indev
,
lv_hal_indev_data_t
*
data
);
/**
* Get the next input device.
...
...
lv_obj/lv_indev.c
View file @
bf1903d1
...
...
@@ -201,7 +201,7 @@ static void indev_proc_task(void * param)
if
(
i
->
state
.
disable
==
0
)
{
/*Read the data*/
lv_indev_
get
(
i
,
&
data
);
lv_indev_
read
(
i
,
&
data
);
i
->
state
.
pressed
=
data
.
state
;
/*Move the cursor if set and moved*/
...
...
@@ -283,12 +283,12 @@ static void indev_proc_press(lv_indev_state_t * state)
/*If there is no last object then search*/
if
(
state
->
act_obj
==
NULL
)
{
pr_obj
=
indev_search_obj
(
state
,
lv_layer_top
());
if
(
pr_obj
==
NULL
)
pr_obj
=
indev_search_obj
(
state
,
lv_scr
een
_act
());
if
(
pr_obj
==
NULL
)
pr_obj
=
indev_search_obj
(
state
,
lv_scr_act
());
}
/*If there is last object but it is not dragged also search*/
else
if
(
state
->
drag_in_prog
==
0
)
{
/*Now act_obj != NULL*/
pr_obj
=
indev_search_obj
(
state
,
lv_layer_top
());
if
(
pr_obj
==
NULL
)
pr_obj
=
indev_search_obj
(
state
,
lv_scr
een
_act
());
if
(
pr_obj
==
NULL
)
pr_obj
=
indev_search_obj
(
state
,
lv_scr_act
());
}
/*If a dragable object was the last then keep it*/
else
{
...
...
@@ -520,7 +520,6 @@ static void indev_drag_throw(lv_indev_state_t * state)
lv_obj_t
*
drag_obj
=
state
->
last_obj
;
/*If drag parent is active check recursively the drag_parent attribute*/
while
(
lv_obj_get_drag_parent
(
drag_obj
)
!=
false
&&
drag_obj
!=
NULL
)
{
drag_obj
=
lv_obj_get_parent
(
drag_obj
);
...
...
lv_obj/lv_obj.c
View file @
bf1903d1
...
...
@@ -364,7 +364,7 @@ void lv_obj_invalidate(lv_obj_t * obj)
{
/*Invalidate the object only if it belongs to the 'act_scr'*/
lv_obj_t
*
obj_scr
=
lv_obj_get_screen
(
obj
);
if
(
obj_scr
==
lv_scr
een
_act
()
||
if
(
obj_scr
==
lv_scr_act
()
||
obj_scr
==
lv_layer_top
()
||
obj_scr
==
lv_layer_sys
())
{
/*Truncate recursively to the parents*/
...
...
@@ -404,7 +404,7 @@ void lv_obj_invalidate(lv_obj_t * obj)
* Load a new screen
* @param scr pointer to a screen
*/
void
lv_scr
een
_load
(
lv_obj_t
*
scr
)
void
lv_scr_load
(
lv_obj_t
*
scr
)
{
act_scr
=
scr
;
...
...
@@ -496,10 +496,10 @@ void lv_obj_set_pos(lv_obj_t * obj, cord_t x, cord_t y)
/**
* Set relative the position of an object (relative to the parent).
* The coordinates will be up
scaled with LV_DOWNSCALE
.
* The coordinates will be up
scaled LV_ANTIALIAS is enabled
.
* @param obj pointer to an object
* @param x new distance from the left side of the parent.
(will be multiplied with LV_DOWNSCALE)
* @param y new distance from the top of the parent.
(will be multiplied with LV_DOWNSCALE)
* @param x new distance from the left side of the parent.
* @param y new distance from the top of the parent.
*/
void
lv_obj_set_pos_scale
(
lv_obj_t
*
obj
,
cord_t
x
,
cord_t
y
)
{
...
...
@@ -518,9 +518,9 @@ void lv_obj_set_x(lv_obj_t * obj, cord_t x)
/**
* Set the x coordinate of a object.
* The coordinate will be up
scaled with LV_DOWNSCALE
.
* The coordinate will be up
scaled LV_ANTIALIAS is enabled
.
* @param obj pointer to an object
* @param x new distance from the left side from the parent.
(will be multiplied with LV_DOWNSCALE)
* @param x new distance from the left side from the parent.
*/
void
lv_obj_set_x_scale
(
lv_obj_t
*
obj
,
cord_t
x
)
{
...
...
@@ -539,9 +539,9 @@ void lv_obj_set_y(lv_obj_t * obj, cord_t y)
/**
* Set the y coordinate of a object.
* The coordinate will be up
scaled with LV_DOWNSCALE
.
* The coordinate will be up
scaled LV_ANTIALIAS is enabled
.
* @param obj pointer to an object
* @param y new distance from the top of the parent.
(will be multiplied with LV_DOWNSCALE)
* @param y new distance from the top of the parent.
*/
void
lv_obj_set_y_scale
(
lv_obj_t
*
obj
,
cord_t
y
)
{
...
...
@@ -588,10 +588,11 @@ void lv_obj_set_size(lv_obj_t * obj, cord_t w, cord_t h)
}
/**
* Set the size of an object. The coordinates will be upscaled with LV_DOWNSCALE.
* Set the size of an object.
* The coordinates will be up scaled LV_ANTIALIAS is enabled.
* @param obj pointer to an object
* @param w new width
(will be multiplied with LV_DOWNSCALE)
* @param h new height
(will be multiplied with LV_DOWNSCALE)
* @param w new width
* @param h new height
*/
void
lv_obj_set_size_scale
(
lv_obj_t
*
obj
,
cord_t
w
,
cord_t
h
)
{
...
...
@@ -609,9 +610,10 @@ void lv_obj_set_width(lv_obj_t * obj, cord_t w)
}
/**
* Set the width of an object. The width will be upscaled with LV_DOWNSCALE
* Set the width of an object.
* The coordinates will be up scaled LV_ANTIALIAS is enabled.
* @param obj pointer to an object
* @param w new width
(will be multiplied with LV_DOWNSCALE)
* @param w new width
*/
void
lv_obj_set_width_scale
(
lv_obj_t
*
obj
,
cord_t
w
)
{
...
...
@@ -629,9 +631,10 @@ void lv_obj_set_height(lv_obj_t * obj, cord_t h)
}
/**
* Set the height of an object. The height will be upscaled with LV_DOWNSCALE
* Set the height of an object.
* The coordinate will be up scaled LV_ANTIALIAS is enabled.
* @param obj pointer to an object
* @param h new height
(will be multiplied with LV_DOWNSCALE)
* @param h new height
*/
void
lv_obj_set_height_scale
(
lv_obj_t
*
obj
,
cord_t
h
)
{
...
...
@@ -777,30 +780,19 @@ void lv_obj_align(lv_obj_t * obj,lv_obj_t * base, lv_align_t align, cord_t x_mod
/**
* Align an object to an other object. The coordinates will be upscaled with LV_DOWNSCALE.
* Align an object to an other object.
* The coordinates will be up scaled LV_ANTIALIAS is enabled.
* @param obj pointer to an object to align
* @param base pointer to an object (if NULL the parent is used). 'obj' will be aligned to it.
* @param align type of alignment (see 'lv_align_t' enum)
* @param x_mod x coordinate shift after alignment
(will be multiplied with LV_DOWNSCALE)
* @param y_mod y coordinate shift after alignment
(will be multiplied with LV_DOWNSCALE)
* @param x_mod x coordinate shift after alignment
* @param y_mod y coordinate shift after alignment
*/
void
lv_obj_align_scale
(
lv_obj_t
*
obj
,
lv_obj_t
*
base
,
lv_align_t
align
,
cord_t
x_mod
,
cord_t
y_mod
)
{
lv_obj_align
(
obj
,
base
,
align
,
x_mod
<<
LV_ANTIALIAS
,
y_mod
<<
LV_ANTIALIAS
);
}
/**
* Set the extended size of an object
* @param obj pointer to an object
* @param ext_size the extended size
*/
void
lv_obj_set_ext_size
(
lv_obj_t
*
obj
,
cord_t
ext_size
)
{
obj
->
ext_size
=
ext_size
;
lv_obj_invalidate
(
obj
);
}
/*---------------------
* Appearance set
*--------------------*/
...
...
@@ -1108,7 +1100,7 @@ void lv_obj_animate(lv_obj_t * obj, lv_anim_builtin_t type, uint16_t time, uint1
* Return with the actual screen
* @return pointer to the actual screen object
*/
lv_obj_t
*
lv_scr
een
_act
(
void
)
lv_obj_t
*
lv_scr_act
(
void
)
{
return
act_scr
;
}
...
...
lv_obj/lv_obj.h
View file @
bf1903d1
...
...
@@ -223,7 +223,7 @@ void lv_obj_invalidate(lv_obj_t * obj);
* Load a new screen
* @param scr pointer to a screen
*/
void
lv_scr
een
_load
(
lv_obj_t
*
scr
);
void
lv_scr_load
(
lv_obj_t
*
scr
);
/**
* Set a new parent for an object. Its relative position will be the same.
...
...
@@ -457,7 +457,7 @@ void * lv_obj_allocate_ext_attr(lv_obj_t * obj, uint16_t ext_size);
*/
void
lv_obj_refresh_ext_size
(
lv_obj_t
*
obj
);
#if LV_OBJ_FREE_NUM
BER
!= 0
#if LV_OBJ_FREE_NUM != 0
/**
* Set an application specific number for an object.
* It can help to identify objects in the application.
...
...
@@ -467,7 +467,7 @@ void lv_obj_refresh_ext_size(lv_obj_t * obj);
void
lv_obj_set_free_number
(
lv_obj_t
*
obj
,
uint8_t
free_number
);
#endif
#if LV_OBJ_FREE_P
OINTE
R != 0
#if LV_OBJ_FREE_P
T
R != 0
/**
* Set an application specific pointer for an object.
* It can help to identify objects in the application.
...
...
@@ -491,7 +491,7 @@ void lv_obj_animate(lv_obj_t * obj, lv_anim_builtin_t type, uint16_t time, uint1
* Return with the actual screen
* @return pointer to to the actual screen object
*/
lv_obj_t
*
lv_scr
een
_act
(
void
);
lv_obj_t
*
lv_layer_top
(
void
);
lv_obj_t
*
lv_scr_act
(
void
);
lv_obj_t
*
lv_layer_top
(
void
);
/**
* Return with the system layer. (Same on every screen and it is above the all other layers)
...
...
@@ -667,7 +667,7 @@ void * lv_obj_get_ext_attr(lv_obj_t * obj);
uint8_t
lv_obj_get_free_num
(
lv_obj_t
*
obj
);
#endif
#if LV_OBJ_FREE_P != 0
#if LV_OBJ_FREE_P
TR
!= 0
/**
* Get the free pointer
* @param obj pointer to an object
...
...
@@ -684,9 +684,11 @@ void * lv_obj_get_free_p(lv_obj_t * obj);
*/
void
*
lv_obj_get_group
(
lv_obj_t
*
obj
);
#endif
/**********************
* MACROS
**********************/
#define LV_SCALE(x) (x << LV_ANTIALIAS)
#ifdef __cplusplus
...
...
lv_obj/lv_refr.c
View file @
bf1903d1
...
...
@@ -98,7 +98,7 @@ void lv_inv_area(const area_t * area_p)
/*The area is truncated to the screen*/
if
(
suc
!=
false
)
{
#if LV_
DOWNSCALE == 2
#if LV_
ANTIALIAS == 1
/*Rounding*/
com_area
.
x1
=
com_area
.
x1
&
(
~
0x1
);
com_area
.
y1
=
com_area
.
y1
&
(
~
0x1
);
...
...
@@ -242,7 +242,7 @@ static void lv_refr_area_no_vdb(const area_t * area_p)
lv_obj_t
*
top_p
;
/*Get top object which is not covered by others*/
top_p
=
lv_refr_get_top_obj
(
area_p
,
lv_scr
een
_act
());
top_p
=
lv_refr_get_top_obj
(
area_p
,
lv_scr_act
());
/*Do the refreshing*/
lv_refr_make
(
top_p
,
area_p
);
...
...
@@ -261,7 +261,7 @@ static void lv_refr_area_with_vdb(const area_t * area_p)
if
(
max_row
>
area_get_height
(
area_p
))
max_row
=
area_get_height
(
area_p
);
/*Round the row number with downscale*/
#if LV_
DOWNSCALE == 2
#if LV_
ANTIALIAS == 1
max_row
&=
(
~
0x1
);
#endif
...
...
@@ -310,7 +310,7 @@ static void lv_refr_area_part_vdb(const area_t * area_p)
area_union
(
&
start_mask
,
area_p
,
&
vdb_p
->
area
);
/*Get the most top object which is not covered by others*/
top_p
=
lv_refr_get_top_obj
(
&
start_mask
,
lv_scr
een
_act
());
top_p
=
lv_refr_get_top_obj
(
&
start_mask
,
lv_scr_act
());
/*Do the refreshing from the top object*/
lv_refr_make
(
top_p
,
&
start_mask
);
...
...
@@ -372,7 +372,7 @@ static void lv_refr_make(lv_obj_t * top_p, const area_t * mask_p)
/* Normally always will be a top_obj (at least the screen)
* but in special cases (e.g. if the screen has alpha) it won't.
* In this case use the screen directly */
if
(
top_p
==
NULL
)
top_p
=
lv_scr
een
_act
();
if
(
top_p
==
NULL
)
top_p
=
lv_scr_act
();
/*Refresh the top object and its children*/
lv_refr_obj
(
top_p
,
mask_p
);
...
...
lv_objx/lv_bar.c
View file @
bf1903d1
...
...
@@ -64,7 +64,7 @@ lv_obj_t * lv_bar_create(lv_obj_t * par, lv_obj_t * copy)
ext
->
min_value
=
0
;
ext
->
max_value
=
100
;
ext
->
act_value
=
0
;
ext
->
style_indic
=
lv_style_get
(
LV_STYLE_PRETTY_COLOR
);
ext
->
indicator_style
=
lv_style_get
(
LV_STYLE_PRETTY_COLOR
);
/* Save the ancient design function.
* It will be used in the bar design function*/
...
...
@@ -84,7 +84,7 @@ lv_obj_t * lv_bar_create(lv_obj_t * par, lv_obj_t * copy)
ext
->
min_value
=
ext_copy
->
min_value
;
ext
->
max_value
=
ext_copy
->
max_value
;
ext
->
act_value
=
ext_copy
->
act_value
;
ext
->
style_indic
=
ext_copy
->
style_indic
;
ext
->
indicator_style
=
ext_copy
->
indicator_style
;
/*Refresh the style with new signal function*/
lv_obj_refresh_style
(
new_bar
);
...
...
@@ -110,7 +110,7 @@ bool lv_bar_signal(lv_obj_t * bar, lv_signal_t sign, void * param)
* make the object specific signal handling */
if
(
valid
!=
false
)
{
if
(
sign
==
LV_SIGNAL_REFR_EXT_SIZE
)
{
lv_style_t
*
style_indic
=
lv_bar_get_
style_indic
(
bar
);
lv_style_t
*
style_indic
=
lv_bar_get_
indicator_style
(
bar
);
if
(
style_indic
->
body
.
shadow
.
width
>
bar
->
ext_size
)
bar
->
ext_size
=
style_indic
->
body
.
shadow
.
width
;
}
...
...
@@ -196,11 +196,11 @@ void lv_bar_set_range(lv_obj_t * bar, int16_t min, int16_t max)
* @param bar pointer to a bar object
* @param style pointer to a style
*/
void
lv_bar_set_
style_indic
(
lv_obj_t
*
bar
,
lv_style_t
*
style
)
void
lv_bar_set_
indicator_style
(
lv_obj_t
*
bar
,
lv_style_t
*
style
)
{
lv_bar_ext_t
*
ext
=
lv_obj_get_ext_attr
(
bar
);
ext
->
style_indic
=
style
;
ext
->
indicator_style
=
style
;
bar
->
signal_func
(
bar
,
LV_SIGNAL_REFR_EXT_SIZE
,
NULL
);
...
...
@@ -249,13 +249,13 @@ int16_t lv_bar_get_max_value(lv_obj_t * bar)
* @param bar pointer to a bar object
* @return pointer to the bar indicator style
*/
lv_style_t
*
lv_bar_get_
style_indic
(
lv_obj_t
*
bar
)
lv_style_t
*
lv_bar_get_
indicator_style
(
lv_obj_t
*
bar
)
{
lv_bar_ext_t
*
ext
=
lv_obj_get_ext_attr
(
bar
);
if
(
ext
->
style_indic
==
NULL
)
return
lv_obj_get_style
(
bar
);
if
(
ext
->
indicator_style
==
NULL
)
return
lv_obj_get_style
(
bar
);
return
ext
->
style_indic
;
return
ext
->
indicator_style
;
}
/**********************
...
...
@@ -282,7 +282,7 @@ static bool lv_bar_design(lv_obj_t * bar, const area_t * mask, lv_design_mode_t
lv_bar_ext_t
*
ext
=
lv_obj_get_ext_attr
(
bar
);
lv_style_t
*
style_indic
=
lv_bar_get_
style_indic
(
bar
);
lv_style_t
*
style_indic
=
lv_bar_get_
indicator_style
(
bar
);
area_t
indic_area
;
area_cpy
(
&
indic_area
,
&
bar
->
coords
);
indic_area
.
x1
+=
style_indic
->
body
.
padding
.
horizontal
;
...
...
lv_objx/lv_bar.h
View file @
bf1903d1
...
...
@@ -32,12 +32,12 @@ extern "C" {
/*Data of bar*/
typedef
struct
{
/*No inherited ext*/
/*Ext. of ancestor*/
/*No inherited ext*/
/*Ext. of ancestor*/
/*New data for this type */
int16_t
act_value
;
/*Current value of the bar*/
int16_t
min_value
;
/*Minimum value of the bar*/
int16_t
max_value
;
/*Maximum value of the bar*/
lv_style_t
*
style_indic
;
/*Style of the indicator*/
int16_t
act_value
;
/*Current value of the bar*/
int16_t
min_value
;
/*Minimum value of the bar*/
int16_t
max_value
;
/*Maximum value of the bar*/
lv_style_t
*
indicator_style
;
/*Style of the indicator*/
}
lv_bar_ext_t
;
/**********************
...
...
@@ -88,7 +88,7 @@ void lv_bar_set_range(lv_obj_t * bar, int16_t min, int16_t max);
* @param bar pointer to a bar object
* @param style pointer to a style
*/
void
lv_bar_set_
style_indic
(
lv_obj_t
*
bar
,
lv_style_t
*
style
);
void
lv_bar_set_
indicator_style
(
lv_obj_t
*
bar
,
lv_style_t
*
style
);
/**
* Get the value of a bar
...
...
@@ -116,7 +116,7 @@ int16_t lv_bar_get_max_value(lv_obj_t * bar);
* @param bar pointer to a bar object
* @return pointer to the bar indicator style
*/
lv_style_t
*
lv_bar_get_
style_indic
(
lv_obj_t
*
bar
);
lv_style_t
*
lv_bar_get_
indicator_style
(
lv_obj_t
*
bar
);
/**********************
* MACROS
...
...
lv_objx/lv_btn.c
View file @
bf1903d1
...
...
@@ -8,15 +8,14 @@
*********************/
#include "lv_conf.h"
#if USE_LV_B
UTTO
N != 0
#if USE_LV_B
T
N != 0
#include <string.h>
#include "lv_btn.h"
#include "../lv_obj/lv_group.h"
#include "../lv_draw/lv_draw.h"
#include "misc/gfx/area.h"
#include "misc/gfx/color.h"
#include <stdbool.h>
#include <string.h>
/*********************
* DEFINES
...
...
@@ -241,6 +240,22 @@ void lv_btn_set_state(lv_obj_t * btn, lv_btn_state_t state)
}
/**
* Toggle the state of the button (ON->OFF, OFF->ON)
* @param btn pointer to a button object
*/
void
lv_btn_toggle
(
lv_obj_t
*
btn
)
{
lv_btn_ext_t
*
ext
=
lv_obj_get_ext_attr
(
btn
);
switch
(
ext
->
state
)
{
case
LV_BTN_STATE_OFF_RELEASED
:
lv_btn_set_state
(
btn
,
LV_BTN_STATE_ON_RELEASED
);
break
;
case
LV_BTN_STATE_OFF_PRESSED
:
lv_btn_set_state
(
btn
,
LV_BTN_STATE_ON_PRESSED
);
break
;
case
LV_BTN_STATE_ON_RELEASED
:
lv_btn_set_state
(
btn
,
LV_BTN_STATE_OFF_RELEASED
);
break
;
case
LV_BTN_STATE_ON_PRESSED
:
lv_btn_set_state
(
btn
,
LV_BTN_STATE_OFF_PRESSED
);
break
;
default:
break
;
}
}
/**
* Set a function to call when the button is pressed
* @param btn pointer to a button object
* @param pr_action pointer to function
...
...
lv_objx/lv_btn.h
View file @
bf1903d1
/**
* @file lv_b
utto
n.h
* @file lv_b
t
n.h
*
*/
#ifndef
lv_btn
_H
#define
lv_btn
_H
#ifndef
LV_BTN
_H
#define
LV_BTN
_H
#ifdef __cplusplus
extern
"C"
{
...
...
@@ -14,7 +14,7 @@ extern "C" {
* INCLUDES
*********************/
#include "lv_conf.h"
#if USE_LV_B
UTTO
N != 0
#if USE_LV_B
T
N != 0
/*Testing of dependencies*/
#if USE_LV_CONT == 0
...
...
@@ -22,7 +22,7 @@ extern "C" {
#endif
#include "lv_cont.h"
#include
<lvgl/lv_obj/lv_indev.h>
#include
"../lv_obj/lv_indev.h"
/*********************
* DEFINES
...
...
@@ -101,6 +101,12 @@ void lv_btn_set_toggle(lv_obj_t * btn, bool tgl);
void
lv_btn_set_state
(
lv_obj_t
*
btn
,
lv_btn_state_t
state
);
/**
* Toggle the state of the button (ON->OFF, OFF->ON)
* @param btn pointer to a button object
*/
void
lv_btn_toggle
(
lv_obj_t
*
btn
);
/**
* Set a function to call when the button is pressed
* @param btn pointer to a button object
* @param pr_action pointer to function
...
...
@@ -108,7 +114,7 @@ void lv_btn_set_state(lv_obj_t * btn, lv_btn_state_t state);
void
lv_btn_set_action
(
lv_obj_t
*
btn
,
lv_btn_action_t
type
,
lv_action_t
action
);
/**
* Set styles of a button is each state
* Set styles of a button is each state
. Use NULL for any style which are not be changed.
* @param btn pointer to button object
* @param rel pointer to a style for releases state
* @param pr pointer to a style for pressed state
...
...
@@ -118,7 +124,6 @@ void lv_btn_set_action(lv_obj_t * btn, lv_btn_action_t type, lv_action_t action)
*/
void
lv_btn_set_style
(
lv_obj_t
*
btn
,
lv_btn_state_t
state
,
lv_style_t
*
style
);
void
lv_btn_set_style_all
(
lv_obj_t
*
btn
,
lv_style_t
**
style_array
);
/**
* Get the current state of the button
* @param btn pointer to a button object
...
...
@@ -141,12 +146,11 @@ bool lv_btn_get_toggle(lv_obj_t * btn);
lv_action_t
lv_btn_get_action
(
lv_obj_t
*
btn
,
lv_btn_action_t
type
);
/**
* Get the
press action of a button
* Get the
style of a button in a given state
* @param btn pointer to a button object
* @return pointer to the press action function
* @param state a state from 'lv_btn_state_t' in which style should be get
* @return pointer to the style in the given state
*/
lv_action_t
lv_btn_get_pr_action
(
lv_obj_t
*
btn
);
lv_style_t
*
lv_btn_get_style
(
lv_obj_t
*
btn
,
lv_btn_state_t
state
);
/**********************
...
...
lv_objx/lv_btnm.c
View file @
bf1903d1
This diff is collapsed.
Click to expand it.
lv_objx/lv_btnm.h
View file @
bf1903d1
...
...
@@ -29,42 +29,39 @@ extern "C" {
#define LV_BTNM_CTRL_CODE 0x80
/*The control byte has to begin (if present) with 0b10xxxxxx*/
#define LV_BTNM_CTRL_MASK 0xC0
#define LV_BTNM_WIDTH_MASK 0x07
#define LV_BTNM_HID
DEN
_MASK 0x08
#define LV_BTNM_
NO_LPR
_MASK 0x10
#define LV_BTNM_HID
E
_MASK 0x08
#define LV_BTNM_
REPEAT_DISABLE
_MASK 0x10
#define LV_BTNM_RESERVED_MASK 0x20
/**********************
* TYPEDEFS
**********************/
/* Type of callback function which is called when a button is released on the button matrix
* Parameters: button matrix,
released button index in the map string
* return LV_ACTION_RES_INV
:
the button matrix is deleted else LV_ACTION_RES_OK*/
typedef
lv_action_res_t
(
*
lv_btnm_
callback_t
)
(
lv_obj_t
*
,
uint16_
t
);
/* Type of callback function which is called when a button is released o
r long pressed o
n the button matrix
* Parameters: button matrix,
text of the released button
* return LV_ACTION_RES_INV
if
the button matrix is deleted else LV_ACTION_RES_OK*/
typedef
lv_action_res_t
(
*
lv_btnm_
action_t
)
(
lv_obj_t
*
,
const
char
*
tx
t
);
/*Data of button matrix*/
typedef
struct
{
lv_cont_ext_t
bg
;
/*Ext. of ancestor*/
/*New data for this type */
const
char
**
map_p
;
/*Pointer to the current map*/
area_t
*
btn_areas
;
/*Array of areas for the buttons (Handled by the library)*/
uint16_t
btn_cnt
;
/*Number of button in 'map_p'(Handled by the library)*/
uint16_t
btn_pr
;
/*Index of the currently pressed button or LV_BTNM_PR_NONE (Handled by the library)*/
uint16_t
btn_tgl
;
/*Index of the currently toggled button or LV_BTNM_PR_NONE (Handled by the library)*/
lv_btnm_callback_t
cb
;
/*A function to call when a button is releases*/
lv_style_t
*
style_btn_rel
;
/*Style of the released buttons*/
lv_style_t
*
style_btn_pr
;
/*Style of the pressed buttons*/
lv_style_t
*
style_btn_trel
;
/*Style of the toggled released buttons*/
lv_style_t
*
style_btn_tpr
;
/*Style of the toggled pressed buttons*/
lv_style_t
*
style_btn_ina
;
/*Style of the inactive buttons*/
uint8_t
tgl
:
1
;
/*Enable toggling*/
const
char
**
map_p
;
/*Pointer to the current map*/
area_t
*
button_areas
;
/*Array of areas of buttons*/
lv_btnm_action_t
action
;
/*A function to call when a button is releases*/
lv_style_t
*
button_styles
[
LV_BTN_STATE_NUM
];
/*Styles of buttons in each state*/
uint16_t
button_cnt
;
/*Number of button in 'map_p'(Handled by the library)*/
uint16_t
button_id_pressed
;
/*Index of the currently pressed button or LV_BTNM_PR_NONE*/
uint16_t
button_id_toggled
;
/*Index of the currently toggled button or LV_BTNM_PR_NONE */
uint8_t
toggle
:
1
;
/*Enable toggling*/
}
lv_btnm_ext_t
;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Create a button matrix objects
* @param par pointer to an object, it will be the parent of the new button matrix
...
...
@@ -87,10 +84,14 @@ bool lv_btnm_signal(lv_obj_t * btnm, lv_signal_t sign, void * param);
* @param btnm pointer to a button matrix object
* @param map pointer a string array. The last string has to be: "".
* Use "\n" to begin a new line.
* Use octal numbers (e.g. "\003") to set the relative
* width of a button. (max. 9 -> \011)
* (e.g. const char * str[] = {"a", "b", "\n", "\004c", "d", ""}).
* The button do not copy the array so it can not be a local variable.
* The first byte can be a control data:
* - bit 7: always 1
* - bit 6: always 0
* - bit 5: reserved
* - bit 4: no repeat (on long press)
* - bit 3: hidden
* - bit 2..0: button relative width
* Example (practically use octal numbers): "\224abc": "abc" text with 4 width and no long press
*/
void
lv_btnm_set_map
(
lv_obj_t
*
btnm
,
const
char
**
map
);
...
...
@@ -99,7 +100,7 @@ void lv_btnm_set_map(lv_obj_t * btnm, const char ** map);
* @param btnm: pointer to button matrix object
* @param cb pointer to a callback function
*/
void
lv_btnm_set_action
(
lv_obj_t
*
btnm
,
lv_btnm_
callback
_t
cb
);
void
lv_btnm_set_action
(
lv_obj_t
*
btnm
,
lv_btnm_
action
_t
cb
);
/**
* Enable or disable button toggling
...
...
@@ -107,20 +108,18 @@ void lv_btnm_set_action(lv_obj_t * btnm, lv_btnm_callback_t cb);
* @param en true: enable toggling; false: disable toggling
* @param id index of the currently toggled button (ignored if 'en' == false)
*/
void
lv_btnm_set_tgl
(
lv_obj_t
*
btnm
,
bool
en
,
uint16_t
id
);
void
lv_btnm_set_toggle
(
lv_obj_t
*
btnm
,
bool
en
,
uint16_t
id
);
/**
* Set the styles of the buttons of the button matrix
* @param btnm pointer to a button matrix object
* @param rel pointer to a style for releases state
* @param pr pointer to a style for pressed state
* @param trel pointer to a style for toggled releases state
* @param tpr pointer to a style for toggled pressed state
* @param ina pointer to a style for inactive state
* @param rel pointer to a style for releases state
(NULL to leave it unchanged)
* @param pr pointer to a style for pressed state
(NULL to leave it unchanged)
* @param trel pointer to a style for toggled releases state
(NULL to leave it unchanged)
* @param tpr pointer to a style for toggled pressed state
(NULL to leave it unchanged)
* @param ina pointer to a style for inactive state
(NULL to leave it unchanged)
*/
void
lv_btnm_set_styles_btn
(
lv_obj_t
*
btnm
,
lv_style_t
*
rel
,
lv_style_t
*
pr
,
lv_style_t
*
trel
,
lv_style_t
*
tpr
,
lv_style_t
*
ina
);
void
lv_btnm_set_button_style
(
lv_obj_t
*
btnm
,
lv_btn_state_t
state
,
lv_style_t
*
style
);
/**
* Get the current map of a button matrix
...
...
@@ -134,7 +133,7 @@ const char ** lv_btnm_get_map(lv_obj_t * btnm);
* @param btnm: pointer to button matrix object
* @return pointer to the callback function
*/
lv_btnm_
callback
_t
lv_btnm_get_action
(
lv_obj_t
*
btnm
);
lv_btnm_
action
_t
lv_btnm_get_action
(
lv_obj_t
*
btnm
);
/**
* Get the style of buttons in button matrix
...
...
@@ -142,7 +141,7 @@ lv_btnm_callback_t lv_btnm_get_action(lv_obj_t * btnm);
* @param state style in this state (LV_BTN_STATE_PR or LV_BTN_STATE_REL)
* @return pointer the button style in the given state
*/
lv_style_t
*
lv_btnm_get_
style_btn
(
lv_obj_t
*
btnm
,
lv_btn_state_t
state
);
lv_style_t
*
lv_btnm_get_
button_style
(
lv_obj_t
*
btnm
,
lv_btn_state_t
state
);
/**********************
* MACROS
...
...
lv_objx/lv_cb.h
View file @
bf1903d1
...
...
@@ -17,7 +17,7 @@ extern "C" {
#if USE_LV_CB != 0
/*Testing of dependencies*/
#if USE_LV_B
UTTO
N == 0
#if USE_LV_B
T
N == 0
#error "lv_cb: lv_btn is required. Enable it in lv_conf.h (USE_LV_BTN 1) "
#endif
...
...
lv_objx/lv_img.c
View file @
bf1903d1
...
...
@@ -238,7 +238,7 @@ void lv_img_set_auto_size(lv_obj_t * img, bool en)
/**
* Enable the upscaling
with LV_DOWNSCALE
.
* Enable the upscaling
if LV_ANTIALIAS is enabled
.
* If enabled the object size will be same as the picture size.
* @param img pointer to an image
* @param en true: upscale enable, false: upscale disable
...
...
@@ -250,9 +250,9 @@ void lv_img_set_upscale(lv_obj_t * img, bool en)
/*Upscale works only if antialiassing is enabled*/
#if LV_ANTIALIAS == 0
en
=
false
;
#e
ndif
#e
lse
ext
->
upscale
=
(
en
==
false
?
0
:
1
);
#endif
/*Refresh the image with the new size*/
lv_img_set_file
(
img
,
ext
->
fn
);
}
...
...
lv_objx/lv_line.c
View file @
bf1903d1
...
...
@@ -180,7 +180,7 @@ void lv_line_set_y_inv(lv_obj_t * line, bool yinv)
}
/**
* Enable (or disable) the point
coordinate upscaling (compensate LV_DOWNSCALE
).
* Enable (or disable) the point
s' coordinate upscaling (if LV_ANTIALIAS is enabled
).
* @param line pointer to a line object
* @param unscale true: enable the point coordinate upscaling
*/
...
...
lv_objx/lv_list.h
View file @
bf1903d1
...
...
@@ -21,7 +21,7 @@ extern "C" {
#error "lv_list: lv_page is required. Enable it in lv_conf.h (USE_LV_PAGE 1) "
#endif
#if USE_LV_B
UTTO
N == 0
#if USE_LV_B
T
N == 0
#error "lv_list: lv_btn is required. Enable it in lv_conf.h (USE_LV_BTN 1) "
#endif
...
...
lv_objx/lv_mbox.h
View file @
bf1903d1
...
...
@@ -21,7 +21,7 @@ extern "C" {
#error "lv_mbox: lv_cont is required. Enable it in lv_conf.h (USE_LV_CONT 1) "
#endif
#if USE_LV_B
UTTO
N == 0
#if USE_LV_B
T
N == 0
#error "lv_mbox: lv_btn is required. Enable it in lv_conf.h (USE_LV_BTN 1) "
#endif
...
...
lv_objx/lv_slider.c
View file @
bf1903d1
...
...
@@ -284,7 +284,7 @@ static bool lv_slider_design(lv_obj_t * slider, const area_t * mask, lv_design_m
lv_style_t
*
style_slider
=
lv_obj_get_style
(
slider
);
lv_style_t
*
style_knob
=
lv_slider_get_style_knob
(
slider
);
lv_style_t
*
style_indic
=
lv_bar_get_
style_indic
(
slider
);
lv_style_t
*
style_indic
=
lv_bar_get_
indicator_style
(
slider
);
/*Draw the bar*/
area_t
area_bar
;
...
...
lv_objx/lv_tabview.c
View file @
bf1903d1
...
...
@@ -93,7 +93,7 @@ lv_obj_t * lv_tabview_create(lv_obj_t * par, lv_obj_t * copy)
lv_btnm_set_map
(
ext
->
tabs
,
tab_def
);
lv_obj_set_height
(
ext
->
tabs
,
3
*
LV_DPI
/
4
);
lv_btnm_set_action
(
ext
->
tabs
,
tab_btnm_action
);
lv_btnm_set_t
gl
(
ext
->
tabs
,
true
,
0
);
lv_btnm_set_t
oggle
(
ext
->
tabs
,
true
,
0
);
ext
->
indic
=
lv_obj_create
(
ext
->
tabs
,
NULL
);
lv_style_t
*
style_indic
=
lv_obj_get_style
(
ext
->
indic
);
...
...
@@ -279,7 +279,7 @@ void lv_tabview_set_act(lv_obj_t * tabview, uint16_t id, bool anim_en)
anim_create
(
&
a
);
}
lv_btnm_set_t
gl
(
ext
->
tabs
,
true
,
ext
->
tab_act
);
lv_btnm_set_t
oggle
(
ext
->
tabs
,
true
,
ext
->
tab_act
);
}
/*=====================
...
...
lv_objx/lv_win.h
View file @
bf1903d1
...
...
@@ -17,7 +17,7 @@ extern "C" {
#if USE_LV_WIN != 0
/*Testing of dependencies*/
#if USE_LV_B
UTTO
N == 0
#if USE_LV_B
T
N == 0
#error "lv_win: lv_btn is required. Enable it in lv_conf.h (USE_LV_BTN 1) "
#endif
...
...
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