BigW Consortium Gitlab

Commit 8fd12c53 by Gabor Kiss-Vamosi

style renames

parent 68133801
...@@ -593,7 +593,7 @@ static void lv_draw_rect_main_mid(const area_t * coords, const area_t * mask, co ...@@ -593,7 +593,7 @@ static void lv_draw_rect_main_mid(const area_t * coords, const area_t * mask, co
uint16_t radius = style->body.radius; uint16_t radius = style->body.radius;
color_t mcolor = style->body.main_color; color_t mcolor = style->body.main_color;
color_t gcolor = style->body.gradient_color; color_t gcolor = style->body.grad_color;
uint8_t mix; uint8_t mix;
opa_t opa = style->body.opa; opa_t opa = style->body.opa;
cord_t height = area_get_height(coords); cord_t height = area_get_height(coords);
...@@ -643,7 +643,7 @@ static void lv_draw_rect_main_corner(const area_t * coords, const area_t * mask, ...@@ -643,7 +643,7 @@ static void lv_draw_rect_main_corner(const area_t * coords, const area_t * mask,
uint16_t radius = style->body.radius; uint16_t radius = style->body.radius;
color_t mcolor = style->body.main_color; color_t mcolor = style->body.main_color;
color_t gcolor = style->body.gradient_color; color_t gcolor = style->body.grad_color;
color_t act_color; color_t act_color;
opa_t opa = style->body.opa; opa_t opa = style->body.opa;
uint8_t mix; uint8_t mix;
......
...@@ -259,7 +259,7 @@ static void style_mod_def(lv_style_t * style) ...@@ -259,7 +259,7 @@ static void style_mod_def(lv_style_t * style)
if(style->body.empty == 0 || style->body.border.width != 0) style->body.border.width = LV_DPI / 20; if(style->body.empty == 0 || style->body.border.width != 0) style->body.border.width = LV_DPI / 20;
style->body.main_color = color_mix(style->body.main_color, COLOR_ORANGE, OPA_70); style->body.main_color = color_mix(style->body.main_color, COLOR_ORANGE, OPA_70);
style->body.gradient_color = color_mix(style->body.gradient_color, COLOR_ORANGE, OPA_70); style->body.grad_color = color_mix(style->body.grad_color, COLOR_ORANGE, OPA_70);
style->body.shadow.color = color_mix(style->body.shadow.color, COLOR_ORANGE, OPA_60); style->body.shadow.color = color_mix(style->body.shadow.color, COLOR_ORANGE, OPA_60);
style->text.color = color_mix(style->text.color, COLOR_ORANGE, OPA_70); style->text.color = color_mix(style->text.color, COLOR_ORANGE, OPA_70);
......
...@@ -45,11 +45,11 @@ lv_style_t lv_style_plain; ...@@ -45,11 +45,11 @@ lv_style_t lv_style_plain;
lv_style_t lv_style_plain_color; lv_style_t lv_style_plain_color;
lv_style_t lv_style_pretty; lv_style_t lv_style_pretty;
lv_style_t lv_style_pretty_color; lv_style_t lv_style_pretty_color;
lv_style_t lv_style_btn_released; lv_style_t lv_style_btn_rel;
lv_style_t lv_style_btn_pressed; lv_style_t lv_style_btn_pr;
lv_style_t lv_style_btn_tgl_released; lv_style_t lv_style_btn_tgl_rel;
lv_style_t lv_style_btn_tgl_pressed; lv_style_t lv_style_btn_tgl_pr;
lv_style_t lv_style_btn_inactive; lv_style_t lv_style_btn_ina;
/********************** /**********************
* MACROS * MACROS
...@@ -71,7 +71,7 @@ void lv_style_init (void) ...@@ -71,7 +71,7 @@ void lv_style_init (void)
lv_style_scr.glass = 0; lv_style_scr.glass = 0;
lv_style_scr.body.opa = OPA_COVER; lv_style_scr.body.opa = OPA_COVER;
lv_style_scr.body.main_color = COLOR_WHITE; lv_style_scr.body.main_color = COLOR_WHITE;
lv_style_scr.body.gradient_color = COLOR_WHITE; lv_style_scr.body.grad_color = COLOR_WHITE;
lv_style_scr.body.radius = 0; lv_style_scr.body.radius = 0;
lv_style_scr.body.padding.ver = LV_DPI / 12; lv_style_scr.body.padding.ver = LV_DPI / 12;
lv_style_scr.body.padding.hor = LV_DPI / 12; lv_style_scr.body.padding.hor = LV_DPI / 12;
...@@ -109,7 +109,7 @@ void lv_style_init (void) ...@@ -109,7 +109,7 @@ void lv_style_init (void)
lv_style_plain_color.image.color = COLOR_MAKE(0xf0, 0xf0, 0xf0); lv_style_plain_color.image.color = COLOR_MAKE(0xf0, 0xf0, 0xf0);
lv_style_plain_color.line.color = COLOR_MAKE(0xf0, 0xf0, 0xf0); lv_style_plain_color.line.color = COLOR_MAKE(0xf0, 0xf0, 0xf0);
lv_style_plain_color.body.main_color = COLOR_MAKE(0x55, 0x96, 0xd8); lv_style_plain_color.body.main_color = COLOR_MAKE(0x55, 0x96, 0xd8);
lv_style_plain_color.body.gradient_color = lv_style_plain_color.body.main_color; lv_style_plain_color.body.grad_color = lv_style_plain_color.body.main_color;
/*Pretty style */ /*Pretty style */
memcpy(&lv_style_pretty, &lv_style_plain, sizeof(lv_style_t)); memcpy(&lv_style_pretty, &lv_style_plain, sizeof(lv_style_t));
...@@ -117,7 +117,7 @@ void lv_style_init (void) ...@@ -117,7 +117,7 @@ void lv_style_init (void)
lv_style_pretty.image.color = COLOR_MAKE(0x20, 0x20, 0x20); lv_style_pretty.image.color = COLOR_MAKE(0x20, 0x20, 0x20);
lv_style_pretty.line.color = COLOR_MAKE(0x20, 0x20, 0x20); lv_style_pretty.line.color = COLOR_MAKE(0x20, 0x20, 0x20);
lv_style_pretty.body.main_color = COLOR_WHITE; lv_style_pretty.body.main_color = COLOR_WHITE;
lv_style_pretty.body.gradient_color = COLOR_SILVER; lv_style_pretty.body.grad_color = COLOR_SILVER;
lv_style_pretty.body.radius = LV_DPI / 15; lv_style_pretty.body.radius = LV_DPI / 15;
lv_style_pretty.body.border.color = COLOR_MAKE(0x40, 0x40, 0x40); lv_style_pretty.body.border.color = COLOR_MAKE(0x40, 0x40, 0x40);
lv_style_pretty.body.border.width = LV_DPI / 50 >= 1 ? LV_DPI / 50 : 1; lv_style_pretty.body.border.width = LV_DPI / 50 >= 1 ? LV_DPI / 50 : 1;
...@@ -129,7 +129,7 @@ void lv_style_init (void) ...@@ -129,7 +129,7 @@ void lv_style_init (void)
lv_style_pretty_color.image.color = COLOR_MAKE(0xe0, 0xe0, 0xe0); lv_style_pretty_color.image.color = COLOR_MAKE(0xe0, 0xe0, 0xe0);
lv_style_pretty_color.line.color = COLOR_MAKE(0xc0, 0xc0, 0xc0); lv_style_pretty_color.line.color = COLOR_MAKE(0xc0, 0xc0, 0xc0);
lv_style_pretty_color.body.main_color = COLOR_MAKE(0x6b, 0x9a, 0xc7); lv_style_pretty_color.body.main_color = COLOR_MAKE(0x6b, 0x9a, 0xc7);
lv_style_pretty_color.body.gradient_color = COLOR_MAKE(0x2b, 0x59, 0x8b); lv_style_pretty_color.body.grad_color = COLOR_MAKE(0x2b, 0x59, 0x8b);
lv_style_pretty_color.body.border.color = COLOR_MAKE(0x15, 0x2c, 0x42); lv_style_pretty_color.body.border.color = COLOR_MAKE(0x15, 0x2c, 0x42);
/*Transparent style*/ /*Transparent style*/
...@@ -148,53 +148,53 @@ void lv_style_init (void) ...@@ -148,53 +148,53 @@ void lv_style_init (void)
lv_style_transp_tight.body.padding.inner = 0; lv_style_transp_tight.body.padding.inner = 0;
/*Button released style*/ /*Button released style*/
memcpy(&lv_style_btn_released, &lv_style_plain, sizeof(lv_style_t)); memcpy(&lv_style_btn_rel, &lv_style_plain, sizeof(lv_style_t));
lv_style_btn_released.body.main_color = COLOR_MAKE(0x76, 0xa2, 0xd0); lv_style_btn_rel.body.main_color = COLOR_MAKE(0x76, 0xa2, 0xd0);
lv_style_btn_released.body.gradient_color = COLOR_MAKE(0x19, 0x3a, 0x5d); lv_style_btn_rel.body.grad_color = COLOR_MAKE(0x19, 0x3a, 0x5d);
lv_style_btn_released.body.radius = LV_DPI / 15; lv_style_btn_rel.body.radius = LV_DPI / 15;
lv_style_btn_released.body.padding.hor = LV_DPI / 4; lv_style_btn_rel.body.padding.hor = LV_DPI / 4;
lv_style_btn_released.body.padding.ver = LV_DPI / 6; lv_style_btn_rel.body.padding.ver = LV_DPI / 6;
lv_style_btn_released.body.padding.inner = LV_DPI / 10; lv_style_btn_rel.body.padding.inner = LV_DPI / 10;
lv_style_btn_released.body.border.color = COLOR_MAKE(0x0b, 0x19, 0x28); lv_style_btn_rel.body.border.color = COLOR_MAKE(0x0b, 0x19, 0x28);
lv_style_btn_released.body.border.width = LV_DPI / 50 >= 1 ? LV_DPI / 50 : 1; lv_style_btn_rel.body.border.width = LV_DPI / 50 >= 1 ? LV_DPI / 50 : 1;
lv_style_btn_released.body.border.opa = OPA_70; lv_style_btn_rel.body.border.opa = OPA_70;
lv_style_btn_released.text.color = COLOR_MAKE(0xff, 0xff, 0xff); lv_style_btn_rel.text.color = COLOR_MAKE(0xff, 0xff, 0xff);
lv_style_btn_released.body.shadow.color = COLOR_GRAY; lv_style_btn_rel.body.shadow.color = COLOR_GRAY;
lv_style_btn_released.body.shadow.width = 0; lv_style_btn_rel.body.shadow.width = 0;
/*Button pressed style*/ /*Button pressed style*/
memcpy(&lv_style_btn_pressed, &lv_style_btn_released, sizeof(lv_style_t)); memcpy(&lv_style_btn_pr, &lv_style_btn_rel, sizeof(lv_style_t));
lv_style_btn_pressed.body.main_color = COLOR_MAKE(0x33, 0x62, 0x94); lv_style_btn_pr.body.main_color = COLOR_MAKE(0x33, 0x62, 0x94);
lv_style_btn_pressed.body.gradient_color = COLOR_MAKE(0x10, 0x26, 0x3c); lv_style_btn_pr.body.grad_color = COLOR_MAKE(0x10, 0x26, 0x3c);
lv_style_btn_pressed.text.color = COLOR_MAKE(0xa4, 0xb5, 0xc6); lv_style_btn_pr.text.color = COLOR_MAKE(0xa4, 0xb5, 0xc6);
lv_style_btn_pressed.image.color = COLOR_MAKE(0xa4, 0xb5, 0xc6); lv_style_btn_pr.image.color = COLOR_MAKE(0xa4, 0xb5, 0xc6);
lv_style_btn_pressed.line.color = COLOR_MAKE(0xa4, 0xb5, 0xc6); lv_style_btn_pr.line.color = COLOR_MAKE(0xa4, 0xb5, 0xc6);
/*Button toggle released style*/ /*Button toggle released style*/
memcpy(&lv_style_btn_tgl_released, &lv_style_btn_released, sizeof(lv_style_t)); memcpy(&lv_style_btn_tgl_rel, &lv_style_btn_rel, sizeof(lv_style_t));
lv_style_btn_tgl_released.body.main_color = COLOR_MAKE(0x0a, 0x11, 0x22); lv_style_btn_tgl_rel.body.main_color = COLOR_MAKE(0x0a, 0x11, 0x22);
lv_style_btn_tgl_released.body.gradient_color = COLOR_MAKE(0x37, 0x62, 0x90); lv_style_btn_tgl_rel.body.grad_color = COLOR_MAKE(0x37, 0x62, 0x90);
lv_style_btn_tgl_released.body.border.color = COLOR_MAKE(0x01, 0x07, 0x0d); lv_style_btn_tgl_rel.body.border.color = COLOR_MAKE(0x01, 0x07, 0x0d);
lv_style_btn_tgl_released.text.color = COLOR_MAKE(0xc8, 0xdd, 0xf4); lv_style_btn_tgl_rel.text.color = COLOR_MAKE(0xc8, 0xdd, 0xf4);
lv_style_btn_tgl_released.image.color = COLOR_MAKE(0xc8, 0xdd, 0xf4); lv_style_btn_tgl_rel.image.color = COLOR_MAKE(0xc8, 0xdd, 0xf4);
lv_style_btn_tgl_released.line.color = COLOR_MAKE(0xc8, 0xdd, 0xf4); lv_style_btn_tgl_rel.line.color = COLOR_MAKE(0xc8, 0xdd, 0xf4);
/*Button toggle pressed style*/ /*Button toggle pressed style*/
memcpy(&lv_style_btn_tgl_pressed, &lv_style_btn_tgl_released, sizeof(lv_style_t)); memcpy(&lv_style_btn_tgl_pr, &lv_style_btn_tgl_rel, sizeof(lv_style_t));
lv_style_btn_tgl_pressed.body.main_color = COLOR_MAKE(0x02, 0x14, 0x27); lv_style_btn_tgl_pr.body.main_color = COLOR_MAKE(0x02, 0x14, 0x27);
lv_style_btn_tgl_pressed.body.gradient_color = COLOR_MAKE(0x2b, 0x4c, 0x70); lv_style_btn_tgl_pr.body.grad_color = COLOR_MAKE(0x2b, 0x4c, 0x70);
lv_style_btn_tgl_pressed.text.color = COLOR_MAKE(0xa4, 0xb5, 0xc6); lv_style_btn_tgl_pr.text.color = COLOR_MAKE(0xa4, 0xb5, 0xc6);
lv_style_btn_tgl_pressed.image.color = COLOR_MAKE(0xa4, 0xb5, 0xc6); lv_style_btn_tgl_pr.image.color = COLOR_MAKE(0xa4, 0xb5, 0xc6);
lv_style_btn_tgl_pressed.line.color = COLOR_MAKE(0xa4, 0xb5, 0xc6); lv_style_btn_tgl_pr.line.color = COLOR_MAKE(0xa4, 0xb5, 0xc6);
/*Button inactive style*/ /*Button inactive style*/
memcpy(&lv_style_btn_inactive, &lv_style_btn_released, sizeof(lv_style_t)); memcpy(&lv_style_btn_ina, &lv_style_btn_rel, sizeof(lv_style_t));
lv_style_btn_inactive.body.main_color = COLOR_MAKE(0xd8, 0xd8, 0xd8); lv_style_btn_ina.body.main_color = COLOR_MAKE(0xd8, 0xd8, 0xd8);
lv_style_btn_inactive.body.gradient_color = COLOR_MAKE(0xd8, 0xd8, 0xd8); lv_style_btn_ina.body.grad_color = COLOR_MAKE(0xd8, 0xd8, 0xd8);
lv_style_btn_inactive.body.border.color = COLOR_MAKE(0x90, 0x90, 0x90); lv_style_btn_ina.body.border.color = COLOR_MAKE(0x90, 0x90, 0x90);
lv_style_btn_inactive.text.color = COLOR_MAKE(0x70, 0x70, 0x70); lv_style_btn_ina.text.color = COLOR_MAKE(0x70, 0x70, 0x70);
lv_style_btn_inactive.image.color = COLOR_MAKE(0x70, 0x70, 0x70); lv_style_btn_ina.image.color = COLOR_MAKE(0x70, 0x70, 0x70);
lv_style_btn_inactive.line.color = COLOR_MAKE(0x70, 0x70, 0x70); lv_style_btn_ina.line.color = COLOR_MAKE(0x70, 0x70, 0x70);
} }
...@@ -267,7 +267,7 @@ static void lv_style_aimator(lv_style_anim_dsc_t * dsc, int32_t val) ...@@ -267,7 +267,7 @@ static void lv_style_aimator(lv_style_anim_dsc_t * dsc, int32_t val)
STYLE_ATTR_ANIM(image.intense, val); STYLE_ATTR_ANIM(image.intense, val);
act->body.main_color = color_mix(end->body.main_color, start->body.main_color, val); act->body.main_color = color_mix(end->body.main_color, start->body.main_color, val);
act->body.gradient_color = color_mix(end->body.gradient_color, start->body.gradient_color, val); act->body.grad_color = color_mix(end->body.grad_color, start->body.grad_color, val);
act->body.border.color = color_mix(end->body.border.color, start->body.border.color, val); act->body.border.color = color_mix(end->body.border.color, start->body.border.color, val);
act->body.shadow.color = color_mix(end->body.shadow.color, start->body.shadow.color, val); act->body.shadow.color = color_mix(end->body.shadow.color, start->body.shadow.color, val);
act->text.color = color_mix(end->text.color, start->text.color, val); act->text.color = color_mix(end->text.color, start->text.color, val);
......
...@@ -53,7 +53,7 @@ typedef struct ...@@ -53,7 +53,7 @@ typedef struct
struct { struct {
color_t main_color; color_t main_color;
color_t gradient_color; color_t grad_color;
cord_t radius; cord_t radius;
opa_t opa; opa_t opa;
...@@ -162,11 +162,11 @@ extern lv_style_t lv_style_plain; ...@@ -162,11 +162,11 @@ extern lv_style_t lv_style_plain;
extern lv_style_t lv_style_plain_color; extern lv_style_t lv_style_plain_color;
extern lv_style_t lv_style_pretty; extern lv_style_t lv_style_pretty;
extern lv_style_t lv_style_pretty_color; extern lv_style_t lv_style_pretty_color;
extern lv_style_t lv_style_btn_released; extern lv_style_t lv_style_btn_rel;
extern lv_style_t lv_style_btn_pressed; extern lv_style_t lv_style_btn_pr;
extern lv_style_t lv_style_btn_tgl_released; extern lv_style_t lv_style_btn_tgl_rel;
extern lv_style_t lv_style_btn_tgl_pressed;; extern lv_style_t lv_style_btn_tgl_pr;;
extern lv_style_t lv_style_btn_inactive; extern lv_style_t lv_style_btn_ina;
/********************** /**********************
* MACROS * MACROS
......
...@@ -68,11 +68,11 @@ lv_obj_t * lv_btn_create(lv_obj_t * par, lv_obj_t * copy) ...@@ -68,11 +68,11 @@ lv_obj_t * lv_btn_create(lv_obj_t * par, lv_obj_t * copy)
ext->actions[LV_BTN_ACTION_LONG_PR] = NULL; ext->actions[LV_BTN_ACTION_LONG_PR] = NULL;
ext->actions[LV_BTN_ACTION_LONG_PR_REPEAT] = NULL; ext->actions[LV_BTN_ACTION_LONG_PR_REPEAT] = NULL;
ext->styles[LV_BTN_STATE_REL] = &lv_style_btn_released; ext->styles[LV_BTN_STATE_REL] = &lv_style_btn_rel;
ext->styles[LV_BTN_STATE_PR] = &lv_style_btn_pressed; ext->styles[LV_BTN_STATE_PR] = &lv_style_btn_pr;
ext->styles[LV_BTN_STATE_TGL_REL] = &lv_style_btn_tgl_released; ext->styles[LV_BTN_STATE_TGL_REL] = &lv_style_btn_tgl_rel;
ext->styles[LV_BTN_STATE_TGL_PR] = &lv_style_btn_tgl_pressed; ext->styles[LV_BTN_STATE_TGL_PR] = &lv_style_btn_tgl_pr;
ext->styles[LV_BTN_STATE_INA] = &lv_style_btn_inactive; ext->styles[LV_BTN_STATE_INA] = &lv_style_btn_ina;
ext->long_pr_action_executed = 0; ext->long_pr_action_executed = 0;
ext->toggle = 0; ext->toggle = 0;
......
...@@ -79,11 +79,11 @@ lv_obj_t * lv_btnm_create(lv_obj_t * par, lv_obj_t * copy) ...@@ -79,11 +79,11 @@ lv_obj_t * lv_btnm_create(lv_obj_t * par, lv_obj_t * copy)
ext->action = NULL; ext->action = NULL;
ext->map_p = NULL; ext->map_p = NULL;
ext->toggle = 0; ext->toggle = 0;
ext->styles_btn[LV_BTN_STATE_REL] = &lv_style_btn_released; ext->styles_btn[LV_BTN_STATE_REL] = &lv_style_btn_rel;
ext->styles_btn[LV_BTN_STATE_PR] = &lv_style_btn_pressed; ext->styles_btn[LV_BTN_STATE_PR] = &lv_style_btn_pr;
ext->styles_btn[LV_BTN_STATE_TGL_REL] = &lv_style_btn_tgl_released; ext->styles_btn[LV_BTN_STATE_TGL_REL] = &lv_style_btn_tgl_rel;
ext->styles_btn[LV_BTN_STATE_TGL_PR] = &lv_style_btn_tgl_pressed; ext->styles_btn[LV_BTN_STATE_TGL_PR] = &lv_style_btn_tgl_pr;
ext->styles_btn[LV_BTN_STATE_INA] = &lv_style_btn_inactive; ext->styles_btn[LV_BTN_STATE_INA] = &lv_style_btn_ina;
if(ancestor_design_f == NULL) ancestor_design_f = lv_obj_get_design_func(new_btnm); if(ancestor_design_f == NULL) ancestor_design_f = lv_obj_get_design_func(new_btnm);
......
...@@ -554,7 +554,7 @@ static void lv_chart_draw_points(lv_obj_t * chart, const area_t * mask) ...@@ -554,7 +554,7 @@ static void lv_chart_draw_points(lv_obj_t * chart, const area_t * mask)
/*Go through all data lines*/ /*Go through all data lines*/
LL_READ_BACK(ext->series_ll, ser) { LL_READ_BACK(ext->series_ll, ser) {
style_point.body.main_color = ser->color; style_point.body.main_color = ser->color;
style_point.body.gradient_color = color_mix(COLOR_BLACK, ser->color, ext->series.dark); style_point.body.grad_color = color_mix(COLOR_BLACK, ser->color, ext->series.dark);
for(i = 0; i < ext->point_cnt; i ++) { for(i = 0; i < ext->point_cnt; i ++) {
cir_a.x1 = ((w * i) / (ext->point_cnt - 1)) + x_ofs; cir_a.x1 = ((w * i) / (ext->point_cnt - 1)) + x_ofs;
...@@ -612,7 +612,7 @@ static void lv_chart_draw_cols(lv_obj_t * chart, const area_t * mask) ...@@ -612,7 +612,7 @@ static void lv_chart_draw_cols(lv_obj_t * chart, const area_t * mask)
/*Draw the current point of all data line*/ /*Draw the current point of all data line*/
LL_READ_BACK(ext->series_ll, ser) { LL_READ_BACK(ext->series_ll, ser) {
rects.body.main_color = ser->color; rects.body.main_color = ser->color;
rects.body.gradient_color = color_mix(COLOR_BLACK, ser->color, ext->series.dark); rects.body.grad_color = color_mix(COLOR_BLACK, ser->color, ext->series.dark);
col_a.x1 = x_act; col_a.x1 = x_act;
col_a.x2 = col_a.x1 + col_w; col_a.x2 = col_a.x1 + col_w;
x_act += col_w; x_act += col_w;
......
...@@ -406,7 +406,7 @@ static void lv_gauge_draw_needle(lv_obj_t * gauge, const area_t * mask) ...@@ -406,7 +406,7 @@ static void lv_gauge_draw_needle(lv_obj_t * gauge, const area_t * mask)
lv_style_t style_neddle_mid; lv_style_t style_neddle_mid;
lv_style_copy(&style_neddle_mid, &lv_style_plain); lv_style_copy(&style_neddle_mid, &lv_style_plain);
style_neddle_mid.body.main_color = style->body.border.color; style_neddle_mid.body.main_color = style->body.border.color;
style_neddle_mid.body.gradient_color = style->body.border.color; style_neddle_mid.body.grad_color = style->body.border.color;
style_neddle_mid.body.radius = LV_RADIUS_CIRCLE; style_neddle_mid.body.radius = LV_RADIUS_CIRCLE;
area_t nm_cord; area_t nm_cord;
......
...@@ -190,7 +190,7 @@ static bool lv_led_design(lv_obj_t * led, const area_t * mask, lv_design_mode_t ...@@ -190,7 +190,7 @@ static bool lv_led_design(lv_obj_t * led, const area_t * mask, lv_design_mode_t
/*Mix. the color with black proportionally with brightness*/ /*Mix. the color with black proportionally with brightness*/
leds_tmp.body.main_color = color_mix(leds_tmp.body.main_color, COLOR_BLACK, ext->bright); leds_tmp.body.main_color = color_mix(leds_tmp.body.main_color, COLOR_BLACK, ext->bright);
leds_tmp.body.gradient_color = color_mix(leds_tmp.body.gradient_color, COLOR_BLACK, ext->bright); leds_tmp.body.grad_color = color_mix(leds_tmp.body.grad_color, COLOR_BLACK, ext->bright);
leds_tmp.body.border.color = color_mix(leds_tmp.body.border.color, COLOR_BLACK, ext->bright); leds_tmp.body.border.color = color_mix(leds_tmp.body.border.color, COLOR_BLACK, ext->bright);
/*Set the current swidth according to brightness proportionally between LV_LED_BRIGHT_OFF and LV_LED_BRIGHT_ON*/ /*Set the current swidth according to brightness proportionally between LV_LED_BRIGHT_OFF and LV_LED_BRIGHT_ON*/
......
...@@ -67,11 +67,11 @@ lv_obj_t * lv_list_create(lv_obj_t * par, lv_obj_t * copy) ...@@ -67,11 +67,11 @@ lv_obj_t * lv_list_create(lv_obj_t * par, lv_obj_t * copy)
dm_assert(ext); dm_assert(ext);
ext->style_img = NULL; ext->style_img = NULL;
ext->styles_btn[LV_BTN_STATE_REL] = &lv_style_btn_released; ext->styles_btn[LV_BTN_STATE_REL] = &lv_style_btn_rel;
ext->styles_btn[LV_BTN_STATE_PR] = &lv_style_btn_pressed; ext->styles_btn[LV_BTN_STATE_PR] = &lv_style_btn_pr;
ext->styles_btn[LV_BTN_STATE_TGL_REL] = &lv_style_btn_tgl_released; ext->styles_btn[LV_BTN_STATE_TGL_REL] = &lv_style_btn_tgl_rel;
ext->styles_btn[LV_BTN_STATE_PR] = &lv_style_btn_tgl_pressed; ext->styles_btn[LV_BTN_STATE_PR] = &lv_style_btn_tgl_pr;
ext->styles_btn[LV_BTN_STATE_INA] = &lv_style_btn_inactive; ext->styles_btn[LV_BTN_STATE_INA] = &lv_style_btn_ina;
ext->anim_time = LV_LIST_FOCUS_TIME; ext->anim_time = LV_LIST_FOCUS_TIME;
lv_obj_set_signal_func(new_list, lv_list_signal); lv_obj_set_signal_func(new_list, lv_list_signal);
......
...@@ -279,7 +279,7 @@ static bool lv_lmeter_design(lv_obj_t * lmeter, const area_t * mask, lv_design_m ...@@ -279,7 +279,7 @@ static bool lv_lmeter_design(lv_obj_t * lmeter, const area_t * mask, lv_design_m
if(i > level) style_tmp.line.color = style->line.color; if(i > level) style_tmp.line.color = style->line.color;
else { else {
style_tmp.line.color = color_mix(style->body.gradient_color, style->body.main_color, (255 * i) / ext->line_cnt); style_tmp.line.color = color_mix(style->body.grad_color, style->body.main_color, (255 * i) / ext->line_cnt);
} }
lv_draw_line(&p1, &p2, mask, &style_tmp); lv_draw_line(&p1, &p2, mask, &style_tmp);
......
...@@ -394,13 +394,13 @@ static void draw_bg(lv_obj_t *roller, const area_t *mask) ...@@ -394,13 +394,13 @@ static void draw_bg(lv_obj_t *roller, const area_t *mask)
if(union_ok){ if(union_ok){
color_t main_tmp = style->body.main_color; color_t main_tmp = style->body.main_color;
color_t grad_tmp = style->body.gradient_color; color_t grad_tmp = style->body.grad_color;
style->body.main_color = grad_tmp; style->body.main_color = grad_tmp;
style->body.gradient_color = main_tmp; style->body.grad_color = main_tmp;
lv_draw_rect(&half_roller, &half_mask, style); lv_draw_rect(&half_roller, &half_mask, style);
style->body.main_color = main_tmp; style->body.main_color = main_tmp;
style->body.gradient_color = grad_tmp; style->body.grad_color = grad_tmp;
} }
} }
......
...@@ -757,7 +757,7 @@ static bool lv_ta_scrollable_design(lv_obj_t * scrl, const area_t * mask, lv_des ...@@ -757,7 +757,7 @@ static bool lv_ta_scrollable_design(lv_obj_t * scrl, const area_t * mask, lv_des
color_t ccolor_tmp = cur_style.text.color; /*Make letter color to cursor color*/ color_t ccolor_tmp = cur_style.text.color; /*Make letter color to cursor color*/
cur_style.text.color = cur_style.body.main_color; /*In block mode the letter color will be current background color*/ cur_style.text.color = cur_style.body.main_color; /*In block mode the letter color will be current background color*/
cur_style.body.main_color = ccolor_tmp; cur_style.body.main_color = ccolor_tmp;
cur_style.body.gradient_color = ccolor_tmp; cur_style.body.grad_color = ccolor_tmp;
cur_style.body.border.color = ccolor_tmp; cur_style.body.border.color = ccolor_tmp;
cur_style.body.border.opa = OPA_COVER; cur_style.body.border.opa = OPA_COVER;
cur_style.body.border.width = 1 << LV_ANTIALIAS; cur_style.body.border.width = 1 << LV_ANTIALIAS;
......
...@@ -59,8 +59,8 @@ lv_obj_t * lv_win_create(lv_obj_t * par, lv_obj_t * copy) ...@@ -59,8 +59,8 @@ lv_obj_t * lv_win_create(lv_obj_t * par, lv_obj_t * copy)
ext->header = NULL; ext->header = NULL;
ext->title = NULL; ext->title = NULL;
ext->style_header = &lv_style_plain_color; ext->style_header = &lv_style_plain_color;
ext->style_btn_rel = &lv_style_btn_released; ext->style_btn_rel = &lv_style_btn_rel;
ext->style_btn_pr = &lv_style_btn_pressed; ext->style_btn_pr = &lv_style_btn_pr;
ext->btn_size = ( LV_DPI) / 2; ext->btn_size = ( LV_DPI) / 2;
/*Init the new window object*/ /*Init the new window object*/
......
...@@ -58,7 +58,7 @@ static void basic_init(void) ...@@ -58,7 +58,7 @@ static void basic_init(void)
lv_style_copy(&def, &lv_style_pretty); /*Initialize the default style*/ lv_style_copy(&def, &lv_style_pretty); /*Initialize the default style*/
lv_style_copy(&sb, &lv_style_pretty_color); lv_style_copy(&sb, &lv_style_pretty_color);
sb.body.gradient_color = sb.body.main_color; sb.body.grad_color = sb.body.main_color;
sb.body.padding.hor = sb.body.padding.hor / 2; /*Make closer to the edges*/ sb.body.padding.hor = sb.body.padding.hor / 2; /*Make closer to the edges*/
sb.body.padding.ver = sb.body.padding.ver / 2; sb.body.padding.ver = sb.body.padding.ver / 2;
...@@ -76,7 +76,7 @@ static void btn_init(void) ...@@ -76,7 +76,7 @@ static void btn_init(void)
#if USE_LV_BTN != 0 #if USE_LV_BTN != 0
theme.btn.rel = &lv_style_btn_released; theme.btn.rel = &lv_style_btn_released;
theme.btn.pr = &lv_style_btn_pressed; theme.btn.pr = &lv_style_btn_pressed;
theme.btn.tgl_rel = &lv_style_btn_tgl_released; theme.btn.tgl_rel = &lv_style_btn_tgl_rel;
theme.btn.tgl_pr = &lv_style_btn_tgl_pressed; theme.btn.tgl_pr = &lv_style_btn_tgl_pressed;
theme.btn.ina = &lv_style_btn_inactive; theme.btn.ina = &lv_style_btn_inactive;
#endif #endif
...@@ -182,7 +182,7 @@ static void lmeter_init(void) ...@@ -182,7 +182,7 @@ static void lmeter_init(void)
lmeter.line.color = COLOR_HEX3(0xddd); lmeter.line.color = COLOR_HEX3(0xddd);
lmeter.line.width = 2 << LV_ANTIALIAS; lmeter.line.width = 2 << LV_ANTIALIAS;
lmeter.body.main_color = color_mix(lmeter.body.main_color , COLOR_WHITE, OPA_50); lmeter.body.main_color = color_mix(lmeter.body.main_color , COLOR_WHITE, OPA_50);
lmeter.body.gradient_color = color_mix(lmeter.body.gradient_color , COLOR_BLACK, OPA_50); lmeter.body.grad_color = color_mix(lmeter.body.grad_color , COLOR_BLACK, OPA_50);
theme.lmeter = &lmeter; theme.lmeter = &lmeter;
#endif #endif
...@@ -214,7 +214,7 @@ static void cb_init(void) ...@@ -214,7 +214,7 @@ static void cb_init(void)
theme.cb.bg = &lv_style_transp; theme.cb.bg = &lv_style_transp;
theme.cb.box.rel = &lv_style_pretty; theme.cb.box.rel = &lv_style_pretty;
theme.cb.box.pr = &lv_style_btn_pressed; theme.cb.box.pr = &lv_style_btn_pressed;
theme.cb.box.tgl_rel = &lv_style_btn_tgl_released; theme.cb.box.tgl_rel = &lv_style_btn_tgl_rel;
theme.cb.box.tgl_pr = &lv_style_btn_tgl_pressed; theme.cb.box.tgl_pr = &lv_style_btn_tgl_pressed;
theme.cb.box.ina = &lv_style_btn_inactive; theme.cb.box.ina = &lv_style_btn_inactive;
#endif #endif
...@@ -229,7 +229,7 @@ static void btnm_init(void) ...@@ -229,7 +229,7 @@ static void btnm_init(void)
theme.btnm.bg = &lv_style_pretty; theme.btnm.bg = &lv_style_pretty;
theme.btnm.btn.rel = &lv_style_btn_released; theme.btnm.btn.rel = &lv_style_btn_released;
theme.btnm.btn.pr = &lv_style_btn_pressed; theme.btnm.btn.pr = &lv_style_btn_pressed;
theme.btnm.btn.tgl_rel = &lv_style_btn_tgl_released; theme.btnm.btn.tgl_rel = &lv_style_btn_tgl_rel;
theme.btnm.btn.tgl_pr = &lv_style_btn_tgl_pressed; theme.btnm.btn.tgl_pr = &lv_style_btn_tgl_pressed;
theme.btnm.btn.ina = &lv_style_btn_inactive; theme.btnm.btn.ina = &lv_style_btn_inactive;
#endif #endif
...@@ -243,7 +243,7 @@ static void kb_init(void) ...@@ -243,7 +243,7 @@ static void kb_init(void)
theme.kb.bg = &lv_style_pretty; theme.kb.bg = &lv_style_pretty;
theme.kb.btn.rel = &lv_style_btn_released; theme.kb.btn.rel = &lv_style_btn_released;
theme.kb.btn.pr = &lv_style_btn_pressed; theme.kb.btn.pr = &lv_style_btn_pressed;
theme.kb.btn.tgl_rel = &lv_style_btn_tgl_released; theme.kb.btn.tgl_rel = &lv_style_btn_tgl_rel;
theme.kb.btn.tgl_pr = &lv_style_btn_tgl_pressed; theme.kb.btn.tgl_pr = &lv_style_btn_tgl_pressed;
theme.kb.btn.ina = &lv_style_btn_inactive; theme.kb.btn.ina = &lv_style_btn_inactive;
#endif #endif
...@@ -294,7 +294,7 @@ static void list_init(void) ...@@ -294,7 +294,7 @@ static void list_init(void)
theme.list.sb = &sb; theme.list.sb = &sb;
theme.list.btn.rel = &lv_style_btn_released; theme.list.btn.rel = &lv_style_btn_released;
theme.list.btn.pr = &lv_style_btn_pressed; theme.list.btn.pr = &lv_style_btn_pressed;
theme.list.btn.tgl_rel = &lv_style_btn_tgl_released; theme.list.btn.tgl_rel = &lv_style_btn_tgl_rel;
theme.list.btn.tgl_pr = &lv_style_btn_tgl_pressed; theme.list.btn.tgl_pr = &lv_style_btn_tgl_pressed;
theme.list.btn.ina = &lv_style_btn_inactive; theme.list.btn.ina = &lv_style_btn_inactive;
#endif #endif
...@@ -332,7 +332,7 @@ static void tabview_init(void) ...@@ -332,7 +332,7 @@ static void tabview_init(void)
theme.tabview.btn.bg = &lv_style_transp; theme.tabview.btn.bg = &lv_style_transp;
theme.tabview.btn.rel = &lv_style_btn_released; theme.tabview.btn.rel = &lv_style_btn_released;
theme.tabview.btn.pr = &lv_style_btn_pressed; theme.tabview.btn.pr = &lv_style_btn_pressed;
theme.tabview.btn.tgl_rel = &lv_style_btn_tgl_released; theme.tabview.btn.tgl_rel = &lv_style_btn_tgl_rel;
theme.tabview.btn.tgl_pr = &lv_style_btn_tgl_pressed; theme.tabview.btn.tgl_pr = &lv_style_btn_tgl_pressed;
#endif #endif
} }
......
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