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Forest Godfrey
lvgl
Commits
af0c8d57
Commit
af0c8d57
authored
Aug 23, 2017
by
Gabor
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lv_kb: add Keyboard object type
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lv_kb.c
lv_objx/lv_kb.c
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lv_kb.h
lv_objx/lv_kb.h
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lv_objx/lv_kb.c
0 → 100644
View file @
af0c8d57
/**
* @file lv_kb.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_conf.h"
#if USE_LV_KB != 0
#include "lv_kb.h"
#include "lv_ta.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
#if 0 /*Use Button matrix design*/
static bool lv_kb_design(lv_obj_t * kb, const area_t * mask, lv_design_mode_t mode);
#endif
static
lv_action_res_t
lv_app_kb_action
(
lv_obj_t
*
kb
,
uint16_t
i
);
/**********************
* STATIC VARIABLES
**********************/
static
const
char
*
kb_map_lc
[]
=
{
"
\005
1#"
,
"
\004
q"
,
"
\004
w"
,
"
\004
e"
,
"
\004
r"
,
"
\004
t"
,
"
\004
y"
,
"
\004
u"
,
"
\004
i"
,
"
\004
o"
,
"
\004
p"
,
"
\007
Del"
,
"
\n
"
,
"
\006
ABC"
,
"
\003
a"
,
"
\003
s"
,
"
\003
d"
,
"
\003
f"
,
"
\003
g"
,
"
\003
h"
,
"
\003
j"
,
"
\003
k"
,
"
\003
l"
,
"
\010
Enter"
,
"
\n
"
,
"_"
,
"-"
,
"z"
,
"x"
,
"c"
,
"v"
,
"b"
,
"n"
,
"m"
,
"."
,
","
,
":"
,
"
\n
"
,
"
\003
Hide"
,
"
\003
Left"
,
"
\006
"
,
"
\003
Right"
,
"
\003
Ok"
,
""
};
static
const
char
*
kb_map_uc
[]
=
{
"
\005
1#"
,
"
\004
Q"
,
"
\004
W"
,
"
\004
E"
,
"
\004
R"
,
"
\004
T"
,
"
\004
Y"
,
"
\004
U"
,
"
\004
I"
,
"
\004
O"
,
"
\004
P"
,
"
\007
Del"
,
"
\n
"
,
"
\006
abc"
,
"
\003
A"
,
"
\003
S"
,
"
\003
D"
,
"
\003
F"
,
"
\003
G"
,
"
\003
H"
,
"
\003
J"
,
"
\003
K"
,
"
\003
L"
,
"
\010
Enter"
,
"
\n
"
,
"_"
,
"-"
,
"Z"
,
"X"
,
"C"
,
"V"
,
"B"
,
"N"
,
"M"
,
"."
,
","
,
":"
,
"
\n
"
,
"
\003
Hide"
,
"
\003
Left"
,
"
\006
"
,
"
\003
Right"
,
"
\003
Ok"
,
""
};
static
const
char
*
kb_map_spec
[]
=
{
"0"
,
"1"
,
"2"
,
"3"
,
"4"
,
"5"
,
"6"
,
"7"
,
"8"
,
"9"
,
"
\002
Del"
,
"
\n
"
,
"
\002
abc"
,
"+"
,
"-"
,
"/"
,
"*"
,
"="
,
"%"
,
"!"
,
"?"
,
"#"
,
"<"
,
">"
,
"
\n
"
,
"
\\
"
,
"@"
,
"$"
,
"("
,
")"
,
"{"
,
"}"
,
"["
,
"]"
,
";"
,
"
\"
"
,
"'"
,
"
\n
"
,
"
\003
Hide"
,
"
\003
Left"
,
"
\006
"
,
"
\003
Right"
,
"
\003
Ok"
,
""
};
static
const
char
*
kb_map_num
[]
=
{
"1"
,
"2"
,
"3"
,
"
\002
Hide"
,
"
\n
"
,
"4"
,
"5"
,
"6"
,
"
\002
Ok"
,
"
\n
"
,
"7"
,
"8"
,
"9"
,
"
\002
Del"
,
"
\n
"
,
"+/-"
,
"0"
,
"."
,
"Left"
,
"Right"
,
""
};
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/*-----------------
* Create function
*-----------------*/
/**
* Create a keyboard objects
* @param par pointer to an object, it will be the parent of the new keyboard
* @param copy pointer to a keyboard object, if not NULL then the new object will be copied from it
* @return pointer to the created keyboard
*/
lv_obj_t
*
lv_kb_create
(
lv_obj_t
*
par
,
lv_obj_t
*
copy
)
{
/*Create the ancestor of keyboard*/
/*TODO modify it to the ancestor create function */
lv_obj_t
*
new_kb
=
lv_btnm_create
(
par
,
copy
);
dm_assert
(
new_kb
);
/*Allocate the keyboard type specific extended data*/
lv_kb_ext_t
*
ext
=
lv_obj_alloc_ext
(
new_kb
,
sizeof
(
lv_kb_ext_t
));
dm_assert
(
ext
);
/*Initialize the allocated 'ext' */
ext
->
ta
=
NULL
;
ext
->
mode
=
LV_KB_MODE_TXT
;
ext
->
cur_mng
=
0
;
ext
->
close_action
=
NULL
;
ext
->
ok_action
=
NULL
;
/*The signal and design functions are not copied so set them here*/
lv_obj_set_signal_f
(
new_kb
,
lv_kb_signal
);
/*Init the new keyboard keyboard*/
if
(
copy
==
NULL
)
{
lv_obj_set_size
(
new_kb
,
LV_HOR_RES
,
LV_VER_RES
/
2
);
lv_obj_align
(
new_kb
,
NULL
,
LV_ALIGN_IN_BOTTOM_MID
,
0
,
0
);
lv_btnm_set_action
(
new_kb
,
lv_app_kb_action
);
lv_btnm_set_map
(
new_kb
,
kb_map_lc
);
}
/*Copy an existing keyboard*/
else
{
lv_kb_ext_t
*
copy_ext
=
lv_obj_get_ext
(
copy
);
ext
->
ta
=
NULL
;
ext
->
ta
=
copy_ext
->
ta
;
ext
->
mode
=
copy_ext
->
mode
;
ext
->
cur_mng
=
copy_ext
->
cur_mng
;
ext
->
close_action
=
copy_ext
->
close_action
;
ext
->
ok_action
=
copy_ext
->
ok_action
;
/*Refresh the style with new signal function*/
lv_obj_refr_style
(
new_kb
);
}
return
new_kb
;
}
/**
* Signal function of the keyboard
* @param kb pointer to a keyboard object
* @param sign a signal type from lv_signal_t enum
* @param param pointer to a signal specific variable
* @return true: the object is still valid (not deleted), false: the object become invalid
*/
bool
lv_kb_signal
(
lv_obj_t
*
kb
,
lv_signal_t
sign
,
void
*
param
)
{
bool
valid
;
/* Include the ancient signal function */
valid
=
lv_btnm_signal
(
kb
,
sign
,
param
);
/* The object can be deleted so check its validity and then
* make the object specific signal handling */
if
(
valid
!=
false
)
{
if
(
sign
==
LV_SIGNAL_CLEANUP
)
{
/*Nothing to cleanup. (No dynamically allocated memory in 'ext')*/
}
}
return
valid
;
}
/*=====================
* Setter functions
*====================*/
/**
* Assign a Text Area to the Keyboard. The pressed characters will be put there.
* @param kb pointer to a Keyboard object
* @param ta pointer to a Text Area object to write there
*/
void
lv_kb_set_ta
(
lv_obj_t
*
kb
,
lv_obj_t
*
ta
)
{
lv_kb_ext_t
*
ext
=
lv_obj_get_ext
(
kb
);
if
(
ext
->
ta
!=
NULL
&&
ext
->
cur_mng
!=
0
)
lv_ta_set_cursor_show
(
ext
->
ta
,
false
);
ext
->
ta
=
ta
;
if
(
ext
->
cur_mng
!=
0
)
lv_ta_set_cursor_show
(
ext
->
ta
,
true
);
}
/**
* Set a new a mode (text or number map)
* @param kb pointer to a Keyboard object
* @param mode the mode from 'lv_kb_mode_t'
*/
void
lv_kb_set_mode
(
lv_obj_t
*
kb
,
lv_kb_mode_t
mode
)
{
lv_kb_ext_t
*
ext
=
lv_obj_get_ext
(
kb
);
ext
->
mode
=
mode
;
if
(
mode
==
LV_KB_MODE_TXT
)
lv_btnm_set_map
(
kb
,
kb_map_lc
);
else
if
(
mode
==
LV_KB_MODE_TXT
)
lv_btnm_set_map
(
kb
,
kb_map_num
);
}
/**
* Automatically hide or show the cursor of Text Area
* @param kb pointer to a Keyboard object
* @param en true: show cursor on the current text area, false: hide cursor
*/
void
lv_kb_set_cur_mng
(
lv_obj_t
*
kb
,
bool
en
)
{
lv_kb_ext_t
*
ext
=
lv_obj_get_ext
(
kb
);
ext
->
cur_mng
=
en
==
false
?
0
:
1
;
if
(
ext
->
ta
!=
NULL
)
lv_ta_set_cursor_show
(
ext
->
ta
,
true
);
}
/**
* Set call back to call when the "Ok" button is pressed
* @param kb pointer to Keyboard object
* @param action a callback with 'lv_action_t' type
*/
void
lv_kb_set_ok_action
(
lv_obj_t
*
kb
,
lv_action_t
action
)
{
lv_kb_ext_t
*
ext
=
lv_obj_get_ext
(
kb
);
ext
->
ok_action
=
action
;
}
/**
* Set call back to call when the "Hide" button is pressed
* @param kb pointer to Keyboard object
* @param action a callback with 'lv_action_t' type
*/
void
lv_kb_set_close_action
(
lv_obj_t
*
kb
,
lv_action_t
action
)
{
lv_kb_ext_t
*
ext
=
lv_obj_get_ext
(
kb
);
ext
->
close_action
=
action
;
}
/*=====================
* Getter functions
*====================*/
/**
* Assign a Text Area to the Keyboard. The pressed characters will be put there.
* @param kb pointer to a Keyboard object
* @return pointer to the assigned Text Area object
*/
lv_obj_t
*
lv_kb_get_ta
(
lv_obj_t
*
kb
)
{
lv_kb_ext_t
*
ext
=
lv_obj_get_ext
(
kb
);
return
ext
->
ta
;
}
/**
* Set a new a mode (text or number map)
* @param kb pointer to a Keyboard object
* @return the current mode from 'lv_kb_mode_t'
*/
lv_kb_mode_t
lv_kb_get_mode
(
lv_obj_t
*
kb
)
{
lv_kb_ext_t
*
ext
=
lv_obj_get_ext
(
kb
);
return
ext
->
mode
;
}
/**
* Get the current cursor manage mode.
* @param kb pointer to a Keyboard object
* @return true: show cursor on the current text area, false: hide cursor
*/
bool
lv_kb_get_cur_mng
(
lv_obj_t
*
kb
,
bool
en
)
{
lv_kb_ext_t
*
ext
=
lv_obj_get_ext
(
kb
);
return
ext
->
cur_mng
==
0
?
false
:
true
;
}
/**
* Get the callback to call when the "Ok" button is pressed
* @param kb pointer to Keyboard object
* @return the ok callback
*/
lv_action_t
lv_kb_get_ok_action
(
lv_obj_t
*
kb
,
lv_action_t
action
)
{
lv_kb_ext_t
*
ext
=
lv_obj_get_ext
(
kb
);
return
ext
->
ok_action
;
}
/**
* Get the callback to call when the "Hide" button is pressed
* @param kb pointer to Keyboard object
* @return the close callback
*/
lv_action_t
lv_kb_get_close_action
(
lv_obj_t
*
kb
,
lv_action_t
action
)
{
lv_kb_ext_t
*
ext
=
lv_obj_get_ext
(
kb
);
return
ext
->
close_action
;
}
/**********************
* STATIC FUNCTIONS
**********************/
#if 0 /*Use Button matrix design*/
/**
* Handle the drawing related tasks of the keyboards
* @param kb pointer to an object
* @param mask the object will be drawn only in this area
* @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area
* (return 'true' if yes)
* LV_DESIGN_DRAW: draw the object (always return 'true')
* LV_DESIGN_DRAW_POST: drawing after every children are drawn
* @param return true/false, depends on 'mode'
*/
static bool lv_kb_design(lv_obj_t * kb, const area_t * mask, lv_design_mode_t mode)
{
/*Return false if the object is not covers the mask_p area*/
if(mode == LV_DESIGN_COVER_CHK) {
return false;
}
/*Draw the object*/
else if(mode == LV_DESIGN_DRAW_MAIN) {
}
/*Post draw when the children are drawn*/
else if(mode == LV_DESIGN_DRAW_POST) {
}
return true;
}
#endif
/**
* Called when a button of 'kb_btnm' is released
* @param btnm pointer to 'kb_btnm'
* @param i the index of the released button from the current btnm map
* @return LV_ACTION_RES_INV if the btnm is deleted else LV_ACTION_RES_OK
*/
static
lv_action_res_t
lv_app_kb_action
(
lv_obj_t
*
kb
,
uint16_t
i
)
{
lv_kb_ext_t
*
ext
=
lv_obj_get_ext
(
kb
);
if
(
ext
->
ta
==
NULL
)
return
LV_ACTION_RES_OK
;
const
char
**
map
=
lv_btnm_get_map
(
kb
);
const
char
*
txt
=
map
[
i
];
/*Ignore the unit size number of the text*/
if
(
txt
[
0
]
<=
'\011'
)
txt
++
;
/*Ignore length specifier*/
if
(
txt
[
0
]
==
'\177'
)
return
LV_ACTION_RES_OK
;
/*Don't care hidden buttons*/
/*Do the corresponding action according to the text of the button*/
if
(
strcmp
(
txt
,
"abc"
)
==
0
)
{
lv_btnm_set_map
(
kb
,
kb_map_lc
);
}
else
if
(
strcmp
(
txt
,
"ABC"
)
==
0
)
{
lv_btnm_set_map
(
kb
,
kb_map_uc
);
}
else
if
(
strcmp
(
txt
,
"1#"
)
==
0
)
{
lv_btnm_set_map
(
kb
,
kb_map_spec
);
}
else
if
(
strcmp
(
txt
,
"Enter"
)
==
0
)
{
lv_ta_add_char
(
ext
->
ta
,
'\n'
);
}
else
if
(
strcmp
(
txt
,
"Left"
)
==
0
)
{
lv_ta_cursor_left
(
ext
->
ta
);
}
else
if
(
strcmp
(
txt
,
"Right"
)
==
0
)
{
lv_ta_cursor_right
(
ext
->
ta
);
}
else
if
(
strcmp
(
txt
,
"Del"
)
==
0
)
{
lv_ta_del
(
ext
->
ta
);
}
else
if
(
strcmp
(
txt
,
"+/-"
)
==
0
)
{
uint16_t
cur
=
lv_ta_get_cursor_pos
(
ext
->
ta
);
const
char
*
ta_txt
=
lv_ta_get_txt
(
ext
->
ta
);
if
(
ta_txt
[
0
]
==
'-'
)
{
lv_ta_set_cursor_pos
(
ext
->
ta
,
1
);
lv_ta_del
(
ext
->
ta
);
lv_ta_add_char
(
ext
->
ta
,
'+'
);
lv_ta_set_cursor_pos
(
ext
->
ta
,
cur
);
}
else
if
(
ta_txt
[
0
]
==
'+'
)
{
lv_ta_set_cursor_pos
(
ext
->
ta
,
1
);
lv_ta_del
(
ext
->
ta
);
lv_ta_add_char
(
ext
->
ta
,
'-'
);
lv_ta_set_cursor_pos
(
ext
->
ta
,
cur
);
}
else
{
lv_ta_set_cursor_pos
(
ext
->
ta
,
0
);
lv_ta_add_char
(
ext
->
ta
,
'-'
);
lv_ta_set_cursor_pos
(
ext
->
ta
,
cur
+
1
);
}
}
else
if
(
strcmp
(
txt
,
"Hide"
)
==
0
)
{
//lv_app_kb_close(false);
return
LV_ACTION_RES_INV
;
}
else
if
(
strcmp
(
txt
,
"Ok"
)
==
0
)
{
//lv_app_kb_close(true);
return
LV_ACTION_RES_INV
;
}
else
{
lv_ta_add_text
(
ext
->
ta
,
txt
);
}
return
LV_ACTION_RES_OK
;
}
#endif
lv_objx/lv_kb.h
0 → 100644
View file @
af0c8d57
/**
* @file lv_kb.h
*
*/
#ifndef LV_KB_H
#define LV_KB_H
#ifdef __cplusplus
extern
"C"
{
#endif
/*********************
* INCLUDES
*********************/
#include "lv_conf.h"
#if USE_LV_KB != 0
#include "../lv_obj/lv_obj.h"
#include "lv_btnm.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef
enum
{
LV_KB_MODE_TXT
,
LV_KB_MODE_NUM
,
}
lv_kb_mode_t
;
/*Data of keyboard*/
typedef
struct
{
lv_btnm_ext_t
btnm
;
/*Ext. of ancestor*/
/*New data for this type */
lv_obj_t
*
ta
;
lv_kb_mode_t
mode
;
uint8_t
cur_mng
:
1
;
lv_action_t
ok_action
;
lv_action_t
close_action
;
}
lv_kb_ext_t
;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Create a keyboard objects
* @param par pointer to an object, it will be the parent of the new keyboard
* @param copy pointer to a keyboard object, if not NULL then the new object will be copied from it
* @return pointer to the created keyboard
*/
lv_obj_t
*
lv_kb_create
(
lv_obj_t
*
par
,
lv_obj_t
*
copy
);
/**
* Signal function of the keyboard
* @param kb pointer to a keyboard object
* @param sign a signal type from lv_signal_t enum
* @param param pointer to a signal specific variable
* @return true: the object is still valid (not deleted), false: the object become invalid
*/
bool
lv_kb_signal
(
lv_obj_t
*
kb
,
lv_signal_t
sign
,
void
*
param
);
/**********************
* MACROS
**********************/
#endif
/*USE_LV_KB*/
#ifdef __cplusplus
}
/* extern "C" */
#endif
#endif
/*LV_KB_H*/
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